Posted November 18, 2016
high rated
Changelog for patch 2.01.23857 / GOG-3 (Windows) (added 18 November 2016):
Features
- Request Region- You can now request regions your teammate controls (single player and campaign only).
- Notification Pings- When the "enemy dreadnaught detected", "an enemy has captured a region", and "dreadnought upgrade available" messages are played we now ping the minimap so you know where the event is occurring.
- WASD camera movement- Added a Game option to have WASD map to camera movement instead of unit panel hotkeys.
- Performance improvements
Balance
- Decreased Punisher damage from 130 to 100
- Increased Constable Accuracy from 40 to 80
- Increased Constable damage from 50 to 75
- Increased Constable missile projectile speed from 150 to 300
- You now need line of sight to place Sappers (not just exposed fog of war)
- You now need line of sight to place Saboteurs (not just exposed fog of war)
- Sensor Drone now has a 120 second delay before it can be used the first time
- Scan Project now has a 120 second delay before it can be used the first time
- Base cost of Sensor Drone orbital ability increased from 25 to 50
- Call Saboteur cooldown time increased
- Call Sapper cooldown time increased
- Call Saboteur base quanta cost increased from 50 to 75
- Increased required victory points for maps. Larger maps got larger increases: Crack the Shell, Cygnus, Entropy, Eridon, Eruption, Ganymede, Hammer of the Gods, Knife Fight, Open Range, Pulaski, Pyn, Rosette, Shredded, Thuban and Triad maps
Bugs
- Crash fixes
- Fixed an issue that could cause constructing buildings to be invulnerable
- Fixed Turnium generator bar bouncing
- Fixed Load/annoying sounds when units spawn
- Fixed Blossom Launcher construction animation being blocky
- Fixed an issue that could cause dreadnoughts to fail to attack turrets
- Fixed an issue causing Units coming out not at full shields
- Fixed an issue causing factories in the empire tree to show an upgrade icon
- Fixed an issue causing Martyr’s fire did not show up when at max normal zoom.
- Fixed an issue causing the Chronos Blossom fire to not show up at max zoom.
- Fixed repeated audio alerts in King of the Hill
- Fixed a bad normal map on the Nano Refinery
- Fixed the 30 bombers achievement
- Fixed an issue that would allow turrets to shoot through hills in some situations
- Fixed an issue making placing buildings difficult in strategic zoom
- Fixed an issue keeping the Constable range from being shown when placed
- Fixed an issue causing targeting difficulties when > 8 players
UI
- Sappers and Avatars are no longer selected with armies (they now follow Engineer rules)
- Low Cloud Cover no longer disappears before switching to Strategic View
- Improved the look of the Harbinger unit
- Fixed the level of detail texture maps for the Archer unit
- Improved the SS Constructor Effect
- Fixed the Reinforced Crate icon
- Improved Harvester Model
- Fixed the Reinforced Crate icon
- Improved the Nano transport buff indicator on the army cards
- You can now mouseover the army leader to see his information (instead of having to mouseover his name)
- Added a new icon for the Intensive Care orbital ability
AI
- Improved Target acquisition around max range
- Improved the Instigator AI so it doesn't run off and get into battle as easily
Features
- Request Region- You can now request regions your teammate controls (single player and campaign only).
- Notification Pings- When the "enemy dreadnaught detected", "an enemy has captured a region", and "dreadnought upgrade available" messages are played we now ping the minimap so you know where the event is occurring.
- WASD camera movement- Added a Game option to have WASD map to camera movement instead of unit panel hotkeys.
- Performance improvements
Balance
- Decreased Punisher damage from 130 to 100
- Increased Constable Accuracy from 40 to 80
- Increased Constable damage from 50 to 75
- Increased Constable missile projectile speed from 150 to 300
- You now need line of sight to place Sappers (not just exposed fog of war)
- You now need line of sight to place Saboteurs (not just exposed fog of war)
- Sensor Drone now has a 120 second delay before it can be used the first time
- Scan Project now has a 120 second delay before it can be used the first time
- Base cost of Sensor Drone orbital ability increased from 25 to 50
- Call Saboteur cooldown time increased
- Call Sapper cooldown time increased
- Call Saboteur base quanta cost increased from 50 to 75
- Increased required victory points for maps. Larger maps got larger increases: Crack the Shell, Cygnus, Entropy, Eridon, Eruption, Ganymede, Hammer of the Gods, Knife Fight, Open Range, Pulaski, Pyn, Rosette, Shredded, Thuban and Triad maps
Bugs
- Crash fixes
- Fixed an issue that could cause constructing buildings to be invulnerable
- Fixed Turnium generator bar bouncing
- Fixed Load/annoying sounds when units spawn
- Fixed Blossom Launcher construction animation being blocky
- Fixed an issue that could cause dreadnoughts to fail to attack turrets
- Fixed an issue causing Units coming out not at full shields
- Fixed an issue causing factories in the empire tree to show an upgrade icon
- Fixed an issue causing Martyr’s fire did not show up when at max normal zoom.
- Fixed an issue causing the Chronos Blossom fire to not show up at max zoom.
- Fixed repeated audio alerts in King of the Hill
- Fixed a bad normal map on the Nano Refinery
- Fixed the 30 bombers achievement
- Fixed an issue that would allow turrets to shoot through hills in some situations
- Fixed an issue making placing buildings difficult in strategic zoom
- Fixed an issue keeping the Constable range from being shown when placed
- Fixed an issue causing targeting difficulties when > 8 players
UI
- Sappers and Avatars are no longer selected with armies (they now follow Engineer rules)
- Low Cloud Cover no longer disappears before switching to Strategic View
- Improved the look of the Harbinger unit
- Fixed the level of detail texture maps for the Archer unit
- Improved the SS Constructor Effect
- Fixed the Reinforced Crate icon
- Improved Harvester Model
- Fixed the Reinforced Crate icon
- Improved the Nano transport buff indicator on the army cards
- You can now mouseover the army leader to see his information (instead of having to mouseover his name)
- Added a new icon for the Intensive Care orbital ability
AI
- Improved Target acquisition around max range
- Improved the Instigator AI so it doesn't run off and get into battle as easily
Post edited November 19, 2016 by DeMignon