Posted January 22, 2011
As I mentioned in other topic, there are several individuals at FreeGameDev Forums that plan to try to port the engine by replacing all proprietary libraries (DirectX 7 at least, others are unknown at this point) used with open source equivalents (OpenGL/Ogre3D, OpenAl, Bullet etc) with the ultimate goal being able to port the engine to other platforms so game can be played on Linux, Mac or what have you. None of them aim explitely to fix bugs but replacing DirectX 7 and other old libraries should improve performance and stability as well as allow use of modern graphical features in game.