Posted May 30, 2023
Just a small update to the beta branch with some fixes and improvements - we're still working away at features in the background but wanted to get these fixes out in the meantime!
The improved car jumps and landings and the new camera rotation option are the highlights of this update. Give them a try, and let us know what you think!
Changelog v1.4.3b2 (including v1.4.3b1)
improvements
+ improved jumps and landings by minimising tumbling mid-air and dampening landings to improve control
+ added and improved camera rotation options
+ prioritise online leaderboard ghosts before loading local ghosts
+ improved switching between vegetation renderer options
+ added save game backups to help alleviate some save game issues
fixes
+ fixed issues with haapajärvi local ghosts
+ fixed volumetric lighting rendering issues on franzenheim
+ fixed oreng valley -r finish gate
+ fixed tears and terrain clipping on sardinia freeroam
+ fixed rocks with no colliders on karura
+ fixed invisible vegetation on some NVIDIA cards when running DX12
+ fixed the front left wheel of das speedvan being too large
The improved car jumps and landings and the new camera rotation option are the highlights of this update. Give them a try, and let us know what you think!
Changelog v1.4.3b2 (including v1.4.3b1)
improvements
+ improved jumps and landings by minimising tumbling mid-air and dampening landings to improve control
+ added and improved camera rotation options
+ prioritise online leaderboard ghosts before loading local ghosts
+ improved switching between vegetation renderer options
+ added save game backups to help alleviate some save game issues
fixes
+ fixed issues with haapajärvi local ghosts
+ fixed volumetric lighting rendering issues on franzenheim
+ fixed oreng valley -r finish gate
+ fixed tears and terrain clipping on sardinia freeroam
+ fixed rocks with no colliders on karura
+ fixed invisible vegetation on some NVIDIA cards when running DX12
+ fixed the front left wheel of das speedvan being too large