Posted October 03, 2020
high rated
Version 1.03 (2 October 2020):
Features
added the ability to play the previous song and next song in the playlist when in the menus (currently triggered with shoulder buttons on controller, tab on keyboard).
updated AI times
AI difficulty on normal, skilled and master increased
norway can be played in the Group 2 rallies in career now
added dither to edge of grass rendering
vegetation cutout shader is now toggleable in advanced graphics settings
Improvements
resolution should (when on auto) now preserve native ratio.
FXAA anti-aliasing uses the alpha channel now so it'll be even faster.
high and Highest quality settings use FXAA instead of SMAA anti-aliasing by default
increased downsampling on Distance Blur
lowered Bloom diffusion value so it's faster
changed AO type to deferred from camera-space
renamed the counter steer factor percentages to be from 80%-280% which 100% being no change in countersteer speed
reduced terminal damage speed threshold by 6.66%
Improved Vegetation rendering
Fixes
sardinia 5 fences had the car cutout shader
photo mode saturation in Norway during Snow & Night wasn't working
fixed slower framerate on foggy stages
fixed a bug where skipping the intro to career mode text too quickly could lead to a crash
fixed initial auto settings not setting resolution correctly.
fixed bouncy haybales on Sardinia 6
removed achievement checking performance hit when going really fast
fixed incorrect livery bug
livery selection is now saved correctly in custom rallies
Features
added the ability to play the previous song and next song in the playlist when in the menus (currently triggered with shoulder buttons on controller, tab on keyboard).
updated AI times
AI difficulty on normal, skilled and master increased
norway can be played in the Group 2 rallies in career now
added dither to edge of grass rendering
vegetation cutout shader is now toggleable in advanced graphics settings
Improvements
resolution should (when on auto) now preserve native ratio.
FXAA anti-aliasing uses the alpha channel now so it'll be even faster.
high and Highest quality settings use FXAA instead of SMAA anti-aliasing by default
increased downsampling on Distance Blur
lowered Bloom diffusion value so it's faster
changed AO type to deferred from camera-space
renamed the counter steer factor percentages to be from 80%-280% which 100% being no change in countersteer speed
reduced terminal damage speed threshold by 6.66%
Improved Vegetation rendering
Fixes
sardinia 5 fences had the car cutout shader
photo mode saturation in Norway during Snow & Night wasn't working
fixed slower framerate on foggy stages
fixed a bug where skipping the intro to career mode text too quickly could lead to a crash
fixed initial auto settings not setting resolution correctly.
fixed bouncy haybales on Sardinia 6
removed achievement checking performance hit when going really fast
fixed incorrect livery bug
livery selection is now saved correctly in custom rallies