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v1.4.4 is now live on the main GOG Galaxy branch along with offline installers!

Changelog

fixes
+ fixed various exploits
+ fixed an issue where the game would lock up when quitting
+ fixed the missing “infinite” camera rotation option

improvements
+ lowered time penalty for AI drivers on heavy damage setting
+ improved lower and middle bracket AI driver times to be more consistent and competitive


In addition, we will be sunsetting official DirectX 12 support over the next couple of weeks.

We initially enabled this option as a way to give more options for dealing with performance issues but we have found it hasn't meaningfully helped a large enough subset of our community to justify the ongoing maintenance costs of Unity's experimental DX12 support.

You'll still be able to manually apply the -force-d3d12 launch options going forward but know that we are no longer able to provide official support for bug fixing and maintenance to DX12 issues.

The good news is Funselektor is taking this time and putting it toward new exciting things, keep an eye out!
Hotfix 1.4.4a Changelog

improvements
+ improved dualshock/dualsense support

fixes
+ fixed an issue causing players to get stuck in the post finish menu