Posted September 01, 2015
korell: But did you rip them to the INDEX values on GOG's CUEsheet or the INDEX values that arendvr.com provided? If his CUEsheet worked for you then so must the ripped music files as the game still calls the same audio track regardless of which CUEsheet method is used.
To me it looks like everything still points to bad INDEX values in the GOG CUEsheet file.
M-u-ddy: Even when the ogg files are ripped from the fixed disc, the first track won't work. No idea how this is possible. To me it looks like everything still points to bad INDEX values in the GOG CUEsheet file.