Posted July 31, 2014
It is, of course, an iron law of nature that Magick and Technology are in fundamental, irreconcilable opposition. (Okay, the sequel would have featured 'a clue about how magic and tech can be reconciled in the same artifact, something that most learned people had believed to be impossible', but that game never got made.) Yet among Arcanum's magickal spells is a modest little thing called the Unlocking Cantrip--a spell that specifically operates on mechanical devices, to wit, locks.
I would have thought that even a simple lock would be of intricate enough mechanical design to count as technological--yet Magick not only can operate on these mechanisms, but has a dedicated spell with which to do so.
I wondered whether locks might be considered neutral because their intricate design doesn't involve applied science in quite the way that, say, the steam engine demands precise knowledge of the physics of pressure. But are locks supposed to be typically less technological than, say, the balanced sword, which is presumably Tech because of some metallurgically sophisticated method of production? That strikes me as doubtful. According to the manual, even something as basic as a block on an inclined place is affected unpredictably by Magick, and such influence 'can and will cause gears to grind, belts to break, and cogs to catch and stick—with disastrous consequences!'
So I'm left with the sense that the Unlocking Cantrip is an anomaly in an otherwise generally consistent lore and gameplay system. Perhaps the only such mystery of nature--or are there others...?
I would have thought that even a simple lock would be of intricate enough mechanical design to count as technological--yet Magick not only can operate on these mechanisms, but has a dedicated spell with which to do so.
I wondered whether locks might be considered neutral because their intricate design doesn't involve applied science in quite the way that, say, the steam engine demands precise knowledge of the physics of pressure. But are locks supposed to be typically less technological than, say, the balanced sword, which is presumably Tech because of some metallurgically sophisticated method of production? That strikes me as doubtful. According to the manual, even something as basic as a block on an inclined place is affected unpredictably by Magick, and such influence 'can and will cause gears to grind, belts to break, and cogs to catch and stick—with disastrous consequences!'
So I'm left with the sense that the Unlocking Cantrip is an anomaly in an otherwise generally consistent lore and gameplay system. Perhaps the only such mystery of nature--or are there others...?