Posted March 23, 2012
doady: Fallout 1 and 2 are NOT isometric games. Both games use a trimetric view or something similar.
http://en.wikipedia.org/wiki/Axonometric_projection
I actually suspected something like this... I think I knew that the definition of isometric was actually fairly specific, although I wasn't sure on the details. But I think that when referring to games, the common usage of "isometric" typically includes all types of axometric projections. I also assumed that the OP would be OK with top-down games (like the Ultima games, discounting their 1st-person segments) since those end up playing in a similar manner to isometric games. http://en.wikipedia.org/wiki/Axonometric_projection
Divine Divinity might not technically be isometric either... it contains walls that are horizontal relative to the screen, giving it a weird skewed perspective. Still, I imagine that it plays almost identically to a true isometric game.
I'm fairly certain that the indie games I suggested are all actually isometric, or at least one of the axometric projection types.
Post edited March 23, 2012 by Waltorious