Posted June 11, 2011
Spoilers.
So I've got a character who is a high level Expert in Persuasion. Hasn't topped it out yet, and may not get around to doing so, but her Intelligence is 20 naturally, and she can easily be doped up on about a dozen interesting drugs to bring her Perception and Charisma to 20 and her Persuasion slightly below the maximum available in the game.
As such, when I chat with Ivory about the matter, my character's Persuasion is amazing, her Intelligence and Charisma is super human, her Perception is astounding.
I can easily ascertain that she sells the poison there by having the glass around when the conversation begins. That should be proof enough. Yet for some reason I can never turn the conversation toward any realization that
(Spoiler)
Wrath committed suicide. I can only seem to do so if I actually break into the vase and steal the vial, such as getting at it when she's off doing rituals at night.
So I've got a character who is a high level Expert in Persuasion. Hasn't topped it out yet, and may not get around to doing so, but her Intelligence is 20 naturally, and she can easily be doped up on about a dozen interesting drugs to bring her Perception and Charisma to 20 and her Persuasion slightly below the maximum available in the game.
As such, when I chat with Ivory about the matter, my character's Persuasion is amazing, her Intelligence and Charisma is super human, her Perception is astounding.
I can easily ascertain that she sells the poison there by having the glass around when the conversation begins. That should be proof enough. Yet for some reason I can never turn the conversation toward any realization that
(Spoiler)
Wrath committed suicide. I can only seem to do so if I actually break into the vase and steal the vial, such as getting at it when she's off doing rituals at night.
This question / problem has been solved by Starmaker