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ok, i'm more or less new to classic rpgs, but i always liked the idea...
the problem is i have no idea what's happening to me right now.

so i make a thief type character i think... yea thats promising right there that i'm not even sure what i did anymore, but moving on.

girl - tomboy - things i think would make for a good thief
my rapier broke after i killed everything in the starting area
i have a repair because of backstab and logic telling me daggers and stabby weapons.
i have boots, a dress, and now just a dagger

so its my turn to attack, and i think i'm attacking myself more than i'm hitting enemies...
do enemies parry and riposte early on...

i mean, im getting ganged up on, but since its my turn and i think i killed myself, im here asking if i did, an enemy did, or whatever else may have happened.

what little i have played of the game so far i have liked, but im really wondering if i did something very wrong
This question / problem has been solved by TwoHandedSwordimage
Welcome to the game. To address your points in (more or less) order:

Items have HP, and can get damaged. As long as they're not broken, Repair can fix them, though not perfectly until you invest in the skill a bit more (and pay someone for apprenticeship, expertise and eventual mastery).

If you're using a melee weapon, invest at least two points in Melee right at the start. You'll need to up your Dexterity to 9 to invest that second point. The more DX you have, the more attacks you'll get.

Thieving is a mindset, not a class. Once you have a few points to spare, consider investing in Pick Pockets, Prowling and Backstab; when you meet up with other thieves, work with them (or trick them).

The game includes both critical hits and critical misses; in effect, a critical miss is a critical hit on yourself. Either way, possible outcomes include dropping or damaging your weapon, scarring yourself, injuring yourself, being stunned, or getting killed. This is another reason to invest in Melee: the more points you have, the higher your to-hit chance goes. (Once it goes over 100%, you can no longer critically miss.)

Use the Crash site for experience points. In the back of the cave, there's a ghost: the quest he starts you on is worth additional experience (and depending on how you play it, an extra bonus in the form of a blessing).

In general you can't go too far wrong no matter how you play, though some playing styles take more work than others. (Tech, for example, is a lot trickier than magic.) Virgil will heal you to the best of his ability, and is pretty easy-going about how good or evil you are.

If you have any other questions, just ask. And if this post answered all your questions, please don't forget to mark it as the solution.
Post edited June 03, 2013 by TwoHandedSword
To add on to what TwoHandedSword said, in terms of playing a thief character in the first part of the game: it is difficult. You sort of have to invest in some type of weapon skill for the crash site and shrouded hills (to some degree -- if you already know the game you don't need to, but that is basically because you can power game stuff). Once you get out of Shrouded Hills the world opens up and the game is a lot easier to play in the specific way you want to.

Also, in terms of feeling like you are "wasting" character points in the beginning: either don't worry too much (you'll have enough), or, if you really want to make sure you'll be ok, start the game again with the no level cap patch so you will not run out of CPs.
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alidan: i mean, im getting ganged up on, but since its my turn and i think i killed myself, im here asking if i did, an enemy did, or whatever else may have happened.
Just to reiterate what TwoHandedSword said, this is almost certainly you killing yourself due to having a low Melee skill. With two points in melee at the start you'll fare much better, but you may still occasionally "critically miss" and hurt yourself. Two points in melee is definitely not a bad idea, especially if you're planning on the type of thief who will do some backstabbing and / or fighting. Even if you were planning on trying to avoid combat, a couple points in melee is a good idea for those situations when you get caught and have to fight. You can always spend points on other stuff later, but having those two points at the beginning will help you a lot.
yea, i was crit missing myself... so because i believe i screwed up character one hard, i decided on rolling up a new one, with as much dex as i can possibly have, with points in melee whenever possible...

with that said, doing a whole lot better this time around... i'm about halfway to 4 or 5, forget which level i am on...

is it worth wandering around trying to find things to kill? or is that a waste of time?
Glad I could help. :)
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alidan: is it worth wandering around trying to find things to kill? or is that a waste of time?
It's worth wandering around; random encounters do happen. However, they happen one of two ways: you fast travel on the world map until something stops you, or you pick a spot and sleep all day (over and over, if necessary). Just walking or standing around never triggers an encounter. (Except in the case of something like the crash site, where the creatures were already there.)

Protip: save skim using the F7 key after every successful encounter, even a level one wolf; that way, if the next one is too hard (or your luck happens to run out) you can reload (F8) without wasting everything you've done since the last save.
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alidan: is it worth wandering around trying to find things to kill? or is that a waste of time?
I would say that wandering around the world map in the "close-in" view (i.e. when not using fast-travel) can be pretty boring. You will run into random enemies which can help with experience, but there's not much to find out in the wilderness. There are a few special locations that will never get added to your map, so you must wander to find them, but you will usually be able to find some in-game hints as to where they are so you don't have to wander randomly.

Also, if you use the Unofficial Patch, you can easily run into enemies in the wilderness that are much too tough for you. Apparently the original game had leveled encounters but this meant that many creatures never appeared at all, so the author of the unofficial patch decided to disable the leveled encounters and make it truly random. So that's something to watch out for.
well.. i had sold off almost everything that could be useful in the bridge thief encounter.

i managed to get to 5 or 6, and after about 50 tries, i killed everything before they killed my party member, now i have started to wander the wilderness in tight circles to try and find everything on the map... this gives me encounters between oh yay i get to kill 7 berzerker things, to woot woot, level 12 grizzly that is honestly a shot in the dark if i can actually kill it or not.

i think i'm either 8 or 9 right now... my companion is basically a meat shield who i hope doesn't die before i kill everything...

is there anything im doing wrong? should i be collecting stuff, or going on a quest i may have overlooked?
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alidan: is there anything im doing wrong? should i be collecting stuff, or going on a quest i may have overlooked?
Did you talk to the junk dealer about the ring the old gnome gave you? If you completed his quest, he should have tipped you off to where you ought to be heading next. Hint: when you're not in a town or dungeon, use the blue globe at the top of your screen to toggle the world map, so you can travel from place to place without it taking forever. (It will also tell you the location of any places you should know about.)
i did, but i dont think it added anything to my map, unless it was a general direction, because if thats the case, i spent about 15 minutes getting really mad at the theif encounter, reloading and trying again so i probably forgot what direction i should have went.
When you talk to the guy about the ring he asks you for 2 things to give you more information. Read through your log book. I know that helps me when I get stuck. I am level 6 right now myself and am enjoying it. some things can tickle your annoying spoty but just laugh it off or kill a stranger. What ever works for you :) Keep on trucking, enjoy the game and listen to Mr./Mrs./Miss TwoHandedSword. Unless they ask you to get in the van.
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eradicator_z: ... listen to Mr./Mrs./Miss TwoHandedSword. Unless they ask you to get in the van.
But, but, I really DO have candy! And maybe even a puppy! :p
A Puppy! Is it a Pug? If not, no deal! Ok, I think we hijacked the thread good thing it is marked solved. sorry, guy.
Post edited June 05, 2013 by eradicator_z
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eradicator_z: When you talk to the guy about the ring he asks you for 2 things to give you more information. Read through your log book. I know that helps me when I get stuck. I am level 6 right now myself and am enjoying it. some things can tickle your annoying spoty but just laugh it off or kill a stranger. What ever works for you :) Keep on trucking, enjoy the game and listen to Mr./Mrs./Miss TwoHandedSword. Unless they ask you to get in the van.
The best ways to know what you should be doing to complete the main quest is to ask virgil or look at a save of your game from the load menu screen (there is text that says what stage of them game it's at and basically what you should do next).