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After seeing the renewed interest I thought I'd start again.

What would be a good build for a diplomage, im talking everything except the name I can do that bit .
If you plan to have a large party the teleport ability will come in handy. Support skills like healing and buffs as well.

Intelligence and persuasion for the best options of course.
You will want willpower for spells, intelligence for maintaining spells and more dialogue options, charisma for persuade (obviously) and lots of followers (unless you don't care about them).

If you want an easy time stick your first five points in: Harm, the first Conveyance spell (which I forget what it is, but you might as well push to get teleport as fast as possible), point in charisma, point in willpower, point intelligence.

Then chose whatever background you want, I don't remember specific backgrounds particularly well, really whatever suits you and your roleplaying needs.

Then play: harm will make fighting easy (if you want to not fight but let your followers do all the fighting maybe go summoning college).
Thanks Guys/Girls (who knows)

Ill give it a shot, any more input is welcome