Grombolar: *
EDIT* Tested different values for blocksize/rates which didn't make a difference. No worries, AoD is still playable & great :D
Jekhar: The blocksize / prebuffer settings are only useful if you get choppy, clipping sound. I didn't knew exactly what you meant by static'y sound, so i just threw it out there. But now i see you just meant bad, lofi sound quality. I guess you'll have to live with it, it's just the way games were back in the day. You'll get used to it after a while. ;-)
Actually, no, "most games" were not like that "back in the day,"...Lol,...;)
This thing has got me puzzled because it has just started happening in my game--I've progressed fairly far and never had a moment of static in the voice overs, until now. Mainly right now, it seems to be an issue primarily for my main character's voice--the others sound 95% free of static and the sound effects continue to be 100% free of static. I'm working on this at the moment, but so far nothing I've tried has worked.
Edit: I've reinstalled and the static is now 95% gone. Strange.