Posted April 10, 2013
When I try to launch the game i get a message that says:
Display Init Error:
Can't Initialize Display
system
GameSys Init <=== (version: 1.0.95; date: Jan 4 2007; time: 13:56:57)
CpuName: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Id: Intel64 Family 6 Model 42 Stepping 7 (GenuineIntel)
Speed: 3375 mhz; RAM: 1023 MB
OS: Microsoft Windows XP v5.1 build #2600 (Service Pack 3)
Connected to Internet : INTERNET_CONNECTION_LAN
DirectX version: 9.0 (0x00090000)
Opened Pak 'Data\Pak01.Pak', with 442 files inside
=====> Devices init <=====
Failed: DIERR_DEVICENOTREG
=====> 3D engine init <=====
3dEngine Init; version: 2.00.90; date: Nov 14 2006; time: 16:44:28
DDD - Name: NVIDIA GeForce GTX 670; Device: nvd3dum.dll
Display Device: NVIDIA GeForce GTX 670
GM 0: (640 x 480, 32 bits, 59 hz)
GM 1: (640 x 480, 16 bits, 59 hz)
GM 2: (640 x 480, 32 bits, 60 hz)
GM 3: (640 x 480, 16 bits, 60 hz)
GM 4: (720 x 480, 32 bits, 60 hz)
GM 5: (720 x 480, 16 bits, 60 hz)
GM 6: (720 x 576, 32 bits, 60 hz)
GM 7: (720 x 576, 16 bits, 60 hz)
GM 8: (800 x 600, 32 bits, 60 hz)
GM 9: (800 x 600, 16 bits, 60 hz)
GM 10: (1024 x 768, 32 bits, 60 hz)
GM 11: (1024 x 768, 16 bits, 60 hz)
GM 12: (1152 x 864, 32 bits, 60 hz)
GM 13: (1152 x 864, 16 bits, 60 hz)
GM 14: (1280 x 720, 32 bits, 59 hz)
GM 15: (1280 x 720, 16 bits, 59 hz)
GM 16: (1280 x 720, 32 bits, 60 hz)
GM 17: (1280 x 720, 16 bits, 60 hz)
GM 18: (1280 x 768, 32 bits, 60 hz)
GM 19: (1280 x 768, 16 bits, 60 hz)
GM 20: (1280 x 800, 32 bits, 60 hz)
GM 21: (1280 x 800, 16 bits, 60 hz)
GM 22: (1280 x 960, 32 bits, 60 hz)
GM 23: (1280 x 960, 16 bits, 60 hz)
GM 24: (1280 x 1024, 32 bits, 60 hz)
GM 25: (1280 x 1024, 16 bits, 60 hz)
GM 26: (1360 x 768, 32 bits, 60 hz)
GM 27: (1360 x 768, 16 bits, 60 hz)
GM 28: (1366 x 768, 32 bits, 60 hz)
GM 29: (1366 x 768, 16 bits, 60 hz)
GM 30: (1600 x 900, 32 bits, 60 hz)
GM 31: (1600 x 900, 16 bits, 60 hz)
GM 32: (1600 x 1024, 32 bits, 60 hz)
GM 33: (1600 x 1024, 16 bits, 60 hz)
GM 34: (1600 x 1200, 32 bits, 60 hz)
GM 35: (1600 x 1200, 16 bits, 60 hz)
GM 36: (1680 x 1050, 32 bits, 59 hz)
GM 37: (1680 x 1050, 16 bits, 59 hz)
GM 38: (1680 x 1050, 32 bits, 60 hz)
GM 39: (1680 x 1050, 16 bits, 60 hz)
GM 40: (1920 x 1080, 32 bits, 59 hz)
GM 41: (1920 x 1080, 16 bits, 59 hz)
GM 42: (1920 x 1080, 32 bits, 60 hz)
GM 43: (1920 x 1080, 16 bits, 60 hz)
GM 44: (1920 x 1200, 32 bits, 59 hz)
GM 45: (1920 x 1200, 16 bits, 59 hz)
GM 46: (1920 x 1200, 32 bits, 60 hz)
GM 47: (1920 x 1200, 16 bits, 60 hz)
Info: Can't create D3D Device with Hardware vertex processing ! (D3DERR_INVALIDCALL)
==> Going to try Software vertex processing
Error: Can't create D3D Device (D3DERR_INVALIDCALL)
Disp->SVM Error: 5
DDD - Name: NVIDIA GeForce GTX 670; Device: nvd3dum.dll
Display Device: NVIDIA GeForce GTX 670
Info: Can't create D3D Device with Hardware vertex processing ! (D3DERR_INVALIDCALL)
==> Going to try Software vertex processing
Error: Can't create D3D Device (D3DERR_INVALIDCALL)
Disp->SVM Error: 5
Info: MaxV: 0; MaxI: 0; NbPrim: 1; AvgV: 0; AvgI: 0
NbVertexShader created on the fly : 0
Display Init Error:
Can't Initialize Display
system
GameSys Init <=== (version: 1.0.95; date: Jan 4 2007; time: 13:56:57)
CpuName: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Id: Intel64 Family 6 Model 42 Stepping 7 (GenuineIntel)
Speed: 3375 mhz; RAM: 1023 MB
OS: Microsoft Windows XP v5.1 build #2600 (Service Pack 3)
Connected to Internet : INTERNET_CONNECTION_LAN
DirectX version: 9.0 (0x00090000)
Opened Pak 'Data\Pak01.Pak', with 442 files inside
=====> Devices init <=====
Failed: DIERR_DEVICENOTREG
=====> 3D engine init <=====
3dEngine Init; version: 2.00.90; date: Nov 14 2006; time: 16:44:28
DDD - Name: NVIDIA GeForce GTX 670; Device: nvd3dum.dll
Display Device: NVIDIA GeForce GTX 670
GM 0: (640 x 480, 32 bits, 59 hz)
GM 1: (640 x 480, 16 bits, 59 hz)
GM 2: (640 x 480, 32 bits, 60 hz)
GM 3: (640 x 480, 16 bits, 60 hz)
GM 4: (720 x 480, 32 bits, 60 hz)
GM 5: (720 x 480, 16 bits, 60 hz)
GM 6: (720 x 576, 32 bits, 60 hz)
GM 7: (720 x 576, 16 bits, 60 hz)
GM 8: (800 x 600, 32 bits, 60 hz)
GM 9: (800 x 600, 16 bits, 60 hz)
GM 10: (1024 x 768, 32 bits, 60 hz)
GM 11: (1024 x 768, 16 bits, 60 hz)
GM 12: (1152 x 864, 32 bits, 60 hz)
GM 13: (1152 x 864, 16 bits, 60 hz)
GM 14: (1280 x 720, 32 bits, 59 hz)
GM 15: (1280 x 720, 16 bits, 59 hz)
GM 16: (1280 x 720, 32 bits, 60 hz)
GM 17: (1280 x 720, 16 bits, 60 hz)
GM 18: (1280 x 768, 32 bits, 60 hz)
GM 19: (1280 x 768, 16 bits, 60 hz)
GM 20: (1280 x 800, 32 bits, 60 hz)
GM 21: (1280 x 800, 16 bits, 60 hz)
GM 22: (1280 x 960, 32 bits, 60 hz)
GM 23: (1280 x 960, 16 bits, 60 hz)
GM 24: (1280 x 1024, 32 bits, 60 hz)
GM 25: (1280 x 1024, 16 bits, 60 hz)
GM 26: (1360 x 768, 32 bits, 60 hz)
GM 27: (1360 x 768, 16 bits, 60 hz)
GM 28: (1366 x 768, 32 bits, 60 hz)
GM 29: (1366 x 768, 16 bits, 60 hz)
GM 30: (1600 x 900, 32 bits, 60 hz)
GM 31: (1600 x 900, 16 bits, 60 hz)
GM 32: (1600 x 1024, 32 bits, 60 hz)
GM 33: (1600 x 1024, 16 bits, 60 hz)
GM 34: (1600 x 1200, 32 bits, 60 hz)
GM 35: (1600 x 1200, 16 bits, 60 hz)
GM 36: (1680 x 1050, 32 bits, 59 hz)
GM 37: (1680 x 1050, 16 bits, 59 hz)
GM 38: (1680 x 1050, 32 bits, 60 hz)
GM 39: (1680 x 1050, 16 bits, 60 hz)
GM 40: (1920 x 1080, 32 bits, 59 hz)
GM 41: (1920 x 1080, 16 bits, 59 hz)
GM 42: (1920 x 1080, 32 bits, 60 hz)
GM 43: (1920 x 1080, 16 bits, 60 hz)
GM 44: (1920 x 1200, 32 bits, 59 hz)
GM 45: (1920 x 1200, 16 bits, 59 hz)
GM 46: (1920 x 1200, 32 bits, 60 hz)
GM 47: (1920 x 1200, 16 bits, 60 hz)
Info: Can't create D3D Device with Hardware vertex processing ! (D3DERR_INVALIDCALL)
==> Going to try Software vertex processing
Error: Can't create D3D Device (D3DERR_INVALIDCALL)
Disp->SVM Error: 5
DDD - Name: NVIDIA GeForce GTX 670; Device: nvd3dum.dll
Display Device: NVIDIA GeForce GTX 670
Info: Can't create D3D Device with Hardware vertex processing ! (D3DERR_INVALIDCALL)
==> Going to try Software vertex processing
Error: Can't create D3D Device (D3DERR_INVALIDCALL)
Disp->SVM Error: 5
Info: MaxV: 0; MaxI: 0; NbPrim: 1; AvgV: 0; AvgI: 0
NbVertexShader created on the fly : 0
Post edited April 10, 2013 by jwivo
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