Posted September 09, 2014
While Anomaly's linux port "technically" works, it seems to have much lower quality standards than other Linux games on gog.com. Frankly, it looks like it was quickly thrown together by developers, from some beta-build. first of all, we have three separate game executables inside:
AnomalywarzoneEarth - 2605320
AnomalyWarzoneEarth - 2605320 (yes, difference is only in lower/upper case usage)
AnomalyWarzoneEarth-old - 2605352 bytes)
They're all NOT essential parts of game loaded in chain or something - you just use one of them, and two others sit idly unused, ever. 'AnomalywarzoneEarth' and 'AnomalyWarzoneEarth' seems to be copies of exactly the same file (same number of bytes), while 'AnomalyWarzoneEarth-old' is something different. I have no idea which one is recommended to use, and there is no explanation (in readme, or anywhere) what the difference is. Generally, it looks as there is no real one, but both executables seems to behave slightly differently as of if they start fullscreen or not during first startup.
Now, the real deal - Anomaly in Linux fails to terminate properly. In 99% of attempts to quit it via main menu result in freeze, and you have to kill it from separate terminal. As for 'AnomalyWarzoneEarth' executable, if you run it from terminal windowed, exit from in-game menu, and try to ctrl+c from it's terminal window, it WON'T work. 'AnomalyWarzoneEarth-old' is killable by ctrl+c from own terminal.
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Overall, it looks very unprofessional. Sure, it's nice to have Linux port at all, but performance isn't too great, either - and I have strong feeling, that using windoze version through wine will result in better framerates, too (haven't had time to check it yet, - will do and report back). It feels too much like Witcher's linux "port"...
/Estel
AnomalywarzoneEarth - 2605320
AnomalyWarzoneEarth - 2605320 (yes, difference is only in lower/upper case usage)
AnomalyWarzoneEarth-old - 2605352 bytes)
They're all NOT essential parts of game loaded in chain or something - you just use one of them, and two others sit idly unused, ever. 'AnomalywarzoneEarth' and 'AnomalyWarzoneEarth' seems to be copies of exactly the same file (same number of bytes), while 'AnomalyWarzoneEarth-old' is something different. I have no idea which one is recommended to use, and there is no explanation (in readme, or anywhere) what the difference is. Generally, it looks as there is no real one, but both executables seems to behave slightly differently as of if they start fullscreen or not during first startup.
Now, the real deal - Anomaly in Linux fails to terminate properly. In 99% of attempts to quit it via main menu result in freeze, and you have to kill it from separate terminal. As for 'AnomalyWarzoneEarth' executable, if you run it from terminal windowed, exit from in-game menu, and try to ctrl+c from it's terminal window, it WON'T work. 'AnomalyWarzoneEarth-old' is killable by ctrl+c from own terminal.
---
Overall, it looks very unprofessional. Sure, it's nice to have Linux port at all, but performance isn't too great, either - and I have strong feeling, that using windoze version through wine will result in better framerates, too (haven't had time to check it yet, - will do and report back). It feels too much like Witcher's linux "port"...
/Estel
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