Posted August 10, 2015
I have discovered that, unlike in later games in the series, here one still needs to connect raw material-producing buildings with workshops, even though the manual only states that they need to be in their service areas (p. 21).
However, this causes a problem with plantations: each field not covered by the plantation's plants decreases its efficiency. (I haven't seen any plantations with 100% workload, even if I only take the minimum 2 squares away for a road from the plantation's service area.)
Is there no way to have 100% efficiency for plantations? Or am I missing something? Maybe workload doesn't mean efficiency?
However, this causes a problem with plantations: each field not covered by the plantation's plants decreases its efficiency. (I haven't seen any plantations with 100% workload, even if I only take the minimum 2 squares away for a road from the plantation's service area.)
Is there no way to have 100% efficiency for plantations? Or am I missing something? Maybe workload doesn't mean efficiency?
This question / problem has been solved by awalterj
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