Posted July 19, 2009
First of all - this is my first post on the forum, so a proper introduction is in order: Hi everyone, nice to meet you. Thanks to GoG for providing their invaluable service. I really appreciate what you are doing. So much so that about half of my purchases here are duplicates for the games I already own on CDs, mostly to support your noble cause.
Now back to the topic:
I have started playing AN only recently and there is a problem I encounter while expanding my town.
There are a whole lot of parameters to observe and keep in the green, by basically it all boils down to one serious problem I am yet to overcome. Namely - food. Without food you can not uphold a number of taxpayers sufficient to pay the upkeep for the motivating facilities (taverns, temples, etc) and it is a downwards spiral once a famine starts, especially so if you are at war with a neighbour.
And not like I can not establish the food provisioning in the beginning. But all the food sources are finite. Once the bushes are stripped bare and all the wildlife in the vicinity put to a better use - famine.
The only source of potential self-replenishing food supply seem to be mushroom farms (I play for the blue fellas) but my citizens are, unfortunately, wretched drunkards - they would sooner starve to death then allow a single mushroom to miss the distillery.
So the question is - how does one feed his population, while keeping the motivation and other parameters high?
Thanks in advance.
P.S. Any useful tips not related to the topic are still mostly welcome.
Now back to the topic:
I have started playing AN only recently and there is a problem I encounter while expanding my town.
There are a whole lot of parameters to observe and keep in the green, by basically it all boils down to one serious problem I am yet to overcome. Namely - food. Without food you can not uphold a number of taxpayers sufficient to pay the upkeep for the motivating facilities (taverns, temples, etc) and it is a downwards spiral once a famine starts, especially so if you are at war with a neighbour.
And not like I can not establish the food provisioning in the beginning. But all the food sources are finite. Once the bushes are stripped bare and all the wildlife in the vicinity put to a better use - famine.
The only source of potential self-replenishing food supply seem to be mushroom farms (I play for the blue fellas) but my citizens are, unfortunately, wretched drunkards - they would sooner starve to death then allow a single mushroom to miss the distillery.
So the question is - how does one feed his population, while keeping the motivation and other parameters high?
Thanks in advance.
P.S. Any useful tips not related to the topic are still mostly welcome.
This question / problem has been solved by PotatoMaster