I bought this game for the puzzle aspects of it, not as a shooter. Only "shooter" type games I've ever played were the 3 Max Payne games and they were a lot of fun. What I consider really strange compared to how it seemed in the trailer is the way inventory is accessed and objects are highlighted and used. I suppose I'll get used to it as I get further along.
groze: As a side note, though, a YouTube video I watched of some guy playing through the game showcased some sort of bug with the hose and the bucket in the room you're at, and he had to restart the game to get rid of it... I didn't think too much of that because he was playing the Steam Early Access version and I thought that would probably be addressed and solved by the time the proper game was released, but maybe that's what you're experiencing.
Quite possibly there is a bug, because I went back into the first room in case I missed something, and when I return to the corridor the stupid hose is flailing around and/or tied in knots. I've reloaded a save from the first room and the hose lies on the floor until I try to use it and then it goes nuts again.
But you mention a bucket and I don't recall seeing one anywhere. Since it is very early in the game, starting over won't be that difficult. Hopefully I can get the fire out so I can continue into the next area.
I'll add something here if I get past this area.
***Edit
I restarted the game and it seemed to resolve 2 bugs. There was the one with the wriggling hose that I'd mentioned, and this time the location for connecting the hose became visible. And of course, I found the bucket as well. I'm trying to pick the padlock at the moment. I'm getting used to the interface and beginning to enjoy the game.