Posted October 09, 2021
Hello
Tried to play and stream Alan Wake (the original, not the remastered) again this year. Since last year i partially changed computer.
Last year everything went fine with the GOG build (aside from me having a very shabby DSL connection... nothing game-related)
This time though, the cutscenes running on the ingame engine (not the prerendered video encoded ones) were misbehaving: environement is fine, but all the characters and some 3D items are shaking like parkinson.
Exemple: the cutscene on the ferry when you arrive at Brightfall harbor/coast: Alan, Alice, the Radio Station Guy and the other guy, plus the cars and the ferry are stuttering and shaking (regardless of vsync on or off)
Compared to last year: Same OS, same GPU, more RAM, game runs on a better hdd (7200rpm instead of 5400) BUT i upgraded from a small Intel dualcore G4400 (on which Alan Wake was already running fine) to a Ryzen 5 1500AF. (and i launched the game on a different language through the language selection exe)
Does anyone had similar behavior with the ingame engine cutscenes ? And does anyone know about a solution or workaround ?
Thanx in advance
Tried to play and stream Alan Wake (the original, not the remastered) again this year. Since last year i partially changed computer.
Last year everything went fine with the GOG build (aside from me having a very shabby DSL connection... nothing game-related)
This time though, the cutscenes running on the ingame engine (not the prerendered video encoded ones) were misbehaving: environement is fine, but all the characters and some 3D items are shaking like parkinson.
Exemple: the cutscene on the ferry when you arrive at Brightfall harbor/coast: Alan, Alice, the Radio Station Guy and the other guy, plus the cars and the ferry are stuttering and shaking (regardless of vsync on or off)
Compared to last year: Same OS, same GPU, more RAM, game runs on a better hdd (7200rpm instead of 5400) BUT i upgraded from a small Intel dualcore G4400 (on which Alan Wake was already running fine) to a Ryzen 5 1500AF. (and i launched the game on a different language through the language selection exe)
Does anyone had similar behavior with the ingame engine cutscenes ? And does anyone know about a solution or workaround ?
Thanx in advance
This question / problem has been solved by neumi5694