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When I saw this was going on sale, I immediatly jumped on it. The price was right, and was one of those games that slipped past my radar back in 2012.

Decided to opt for the GOG version giving me the freedom to install this on my Surface Book DRM free. It's a 2012 game to be sure, but it looks great and plays well.

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Odd thing though, I am unable to import either Alan Wake or the add-on folder into my Library after copying the game folders from one PC to another. GOG Galaxy goes through the motions and falsely determines 'no game found'.

The game itself runs fine, no issues starting the game outside the client.

I've checked to make sure folder and files were not marked 'read-only'. Beyond that I'm not sure if I'm missing something.

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Has anyone this issue with importing game folders before?

Granted it's not the end of the world. It would be nice to have it recognized as part of my library on the off chance there is ever a minor patch released that comes throught the Galaxy client.
Oh, I had the very same problem with several GOG games.

Today I tried to import Alan Wake and Sang-Froid and both did not work.

In Galaxy I then clicked on Install which led to a roughly 100 MB download for Alan Wake. Whatever that download was about is beyond my comprehension because I already had installed the patch (which is much smaller, by the way).

A 100 MB download (albeit unnecessary) doesn’t bother me so much, but for Sang-Froid, which also couldn’t get imported, Galaxy downloaded the whole frigging 2.8 GB files again before pretty much completely re-installing the game. That’s annoying.

I consider myself lucky that this didn’t happen with the 20 GB of installation files of Dragon Age: Origins.

It’s pretty annoying that GOG Galaxy fails to recognize GOG games. Despite living in one of the biggest cities in Germany I still can’t get a connection faster than 10 Mbit/s, so it is not so much fun if Galaxy decides to download the whole stuff a second time.

If I first download all the files and then click on Install, Galaxy still downloads the whole bunch of files a second time after the offline installers are downloaded although all the files are already available on my disk. That’s also annoying.
Post edited May 17, 2017 by 4-vektor
This game caught me off guard.

My GOG library is pretty meager. The only other game worth mention I own is Witcher III + DLC. I had no trouble at all moving that game between PCs and importing to Galaxy client. All my other purchases are through Steam.

I'm spoiled with Steam. Copy a .ACF file and the game folder, and you can put it on any of your PCs steam is setup with.

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A topic for another discussion. I'm so tired of launchers and re-inventing the wheel. No less than 5 lauchers installed on my main rig, which if I didn't pay attention would insist on starting on Windows startup or running background processes. Steam, Origin, GoG Galaxy, Battle.net, Bethesda.net... Not to mention uPlay before I finished my Assasin's Creed kick.

I tolerate Steam because I have to, the rest are always behind in some aspect.
Me, and many others, do not use Galaxy.
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Themken: Me, and many others, do not use Galaxy.
Well, thanks for the info.
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4-vektor: A 100 MB download (albeit unnecessary) doesn’t bother me so much, but for Sang-Froid, which also couldn’t get imported, Galaxy downloaded the whole frigging 2.8 GB files again before pretty much completely re-installing the game. That’s annoying.
For some reason, this doesn't seem that surprising in terms of how Galaxy operates.

After reading how it essentially began re-downloading an entire game that had no patch update, but instead was simply moved across servers on GOG's end it should only highlight the point being made by Themken as to why a number of people avoid using Galaxy.
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4-vektor: A 100 MB download (albeit unnecessary) doesn’t bother me so much, but for Sang-Froid, which also couldn’t get imported, Galaxy downloaded the whole frigging 2.8 GB files again before pretty much completely re-installing the game. That’s annoying.
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TheMonkofDestiny: For some reason, this doesn't seem that surprising in terms of how Galaxy operates.

After reading how it essentially began re-downloading an entire game that had no patch update, but instead was simply moved across servers on GOG's end it should only highlight the point being made by Themken as to why a number of people avoid using Galaxy.
Now, your answer contains actually useful info, in contrast to Themken’s ;) Thanks!

I’ll wait before using Galaxy for that again. It’s not of much use if it doesn’t even get this basic stuff right.
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4-vektor: Now, your answer contains actually useful info, in contrast to Themken’s ;) Thanks!

I’ll wait before using Galaxy for that again. It’s not of much use if it doesn’t even get this basic stuff right.
Ah yes, sorry about that. I blame the time of posting for being unhelpful. Reason why many do not use Galaxy is that it is still rather shaky. For some games' multi-player it is a must have though.
I could not import the game folder either, so I redownloaded the whole thing.

The downloaded folder IS different from the offline instllation, for example it also contains (empty) folders for runtimes, which the offline installation doesn't.
Post edited May 23, 2017 by neumi5694