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I just thought those of us who actually care wether a title is DRM free, 'DRM free' or just plain has out and out DRM should have a heads up.
Keep holding out as the latest VPN stuff doesn't seem to forgo the internal registration (via connection) and as such is little different to having a windows live or steam account to play your product.
The company needs a strong message and it's only gonna get it from us GOG'ers when they realise having DRM on a supposedly DRM free product is costing them quite a large amount both from revenue they cut themselves off from and the result of awareness of such fraud.
DRM is NOT a grey term.
You only have to connect to play online (which seems obvious).
Otherwise you can launch the game and play everything without connecting.

This game is not MMH6.

Imarion
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Imarion: You only have to connect to play online (which seems obvious).
You fail to understand that gog prides its self on "drm-free" and that is the big pull/moto and is gogs last positive selling point for most of us.
It is not "drm-free single player only" advertisement.

And understanding as much, this games page needs to be changed from this:
"Modes: Single-player - Multi-player"
to this:
"Modes: Single-player"

Then it will be ok.
Now if a future patch would enable direct ip and lan multiplayer, this entire subject could be dropped, as having the option to choose drm-multiplayer or drm-free-multiplayer from within the game menu is what it should of had all along.



Minimum system requirements: ... "open internet connection for online multiplayer"... this is so oxymoron, every online multiplayer game in exsistence needs an open internet connection.

No where does it mention its required to sign into their site/account/tracker stuff.
Yes yes, the site can keep your stats like win/loss ratio and such, or some other unneeded service, but it should be an alternative to drm-free-multiplayer IF such people want it.
low rated
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Imarion: You only have to connect to play online (which seems obvious).
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gbaz69: You fail to understand that gog prides its self on "drm-free" and that is the big pull/moto and is gogs last positive selling point for most of us.
It is not "drm-free single player only" advertisement.

And understanding as much, this games page needs to be changed from this:
"Modes: Single-player - Multi-player"
to this:
"Modes: Single-player"

Then it will be ok.
Now if a future patch would enable direct ip and lan multiplayer, this entire subject could be dropped, as having the option to choose drm-multiplayer or drm-free-multiplayer from within the game menu is what it should of had all along.

Minimum system requirements: ... "open internet connection for online multiplayer"... this is so oxymoron, every online multiplayer game in exsistence needs an open internet connection.

No where does it mention its required to sign into their site/account/tracker stuff.
Yes yes, the site can keep your stats like win/loss ratio and such, or some other unneeded service, but it should be an alternative to drm-free-multiplayer IF such people want it.
Well perhaps with galaxy client, no need to sign up anymore, unless you refuse to use galaxy client.
But seriously. You are that upset about an account creation? It takes 30 seconds and you're done.
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Senteria: Well perhaps with galaxy client, no need to sign up anymore, unless you refuse to use galaxy client.
But seriously. You are that upset about an account creation? It takes 30 seconds and you're done.
Galaxy client is not the point, and if galaxy allows drm-free multiplayer, then that be awesome.

I'm upset gog advertises drm-free, then lists "multiplayer" on the games page, and the games ONLY multiplayer being drm'd.
If it had direct ip connection and lan options, this wouldn't be a problem and not a single person would be complaining, specially since we are gog customers, and we like gog for the drm-free stance it takes.

For multiplayer, we shouldn't be forced to use their services, it should be optional.
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Senteria:
From your stance you approve of drm?
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Senteria:
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McLovinU: From your stance you approve of drm?
No I don't. And I don't see how there is any DRM. you can play the game without having any internet at all.
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gbaz69: I'm upset gog advertises drm-free, then lists "multiplayer" on the games page, and the games ONLY multiplayer being drm'd.
Actually, hot-seat is DRM-free. AoW 3 - Not really DRM free?
If you can't play LAN or direct connection without it checking their servers, then there is DRM. This should be noted on the product page.
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Senteria: Well perhaps with galaxy client, no need to sign up anymore, unless you refuse to use galaxy client.
But seriously. You are that upset about an account creation? It takes 30 seconds and you're done.
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gbaz69: Galaxy client is not the point, and if galaxy allows drm-free multiplayer, then that be awesome.

I'm upset gog advertises drm-free, then lists "multiplayer" on the games page, and the games ONLY multiplayer being drm'd.
If it had direct ip connection and lan options, this wouldn't be a problem and not a single person would be complaining, specially since we are gog customers, and we like gog for the drm-free stance it takes.

For multiplayer, we shouldn't be forced to use their services, it should be optional.
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McLovinU: From your stance you approve of drm?
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Senteria: No I don't. And I don't see how there is any DRM. you can play the game without having any internet at all.
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Harteex: If you can't play LAN or direct connection without it checking their servers, then there is DRM. This should be noted on the product page.
Problem with DRM is that DRM does not have to advertise that there will be DRM inside a program :D
nowadays the available techniques allows designers to add some code that phones home without user knowledge if they want to collects some user info and mac adress info, hd info, windows info etc et cetc...

Fact is however that if a game is DRM free, then why have the bother of creating/account or logging in to be able to play online?
Why do developers always have to know who and where the game was bought from?
There is nothing to gain if you knew that a game will be played in a far abandoned small country by 3 people who live on a living boat or so, so i never understood why they need to know IP and other user stuff?



To me, every form of some kind of limiting of what you can do with a game is some form of DRM.
For example take all those nice casual games that need to be run from a client and inform you of new patches and if you allow it even updates them for you(bigfishgames client) (ET phones home)

And the steam machine.... having to enter serials then be able to download the game from the machine (loaded with nice DRM ofcourse)
gamefiles that require libs to run ect etc etc, lots of home phoning.....
but stardock is ven worse like i already told in another forum where there was discussion about a game that required also stardock activation.
Post edited December 10, 2014 by gamesfreak64
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gbaz69: You fail to understand that gog prides its self on "drm-free" and that is the big pull/moto and is gogs last positive selling point for most of us.
It is not "drm-free single player only" advertisement.

And understanding as much, this games page needs to be changed from this:
"Modes: Single-player - Multi-player"
to this:
"Modes: Single-player"

Then it will be ok.
Now if a future patch would enable direct ip and lan multiplayer, this entire subject could be dropped, as having the option to choose drm-multiplayer or drm-free-multiplayer from within the game menu is what it should of had all along.

Minimum system requirements: ... "open internet connection for online multiplayer"... this is so oxymoron, every online multiplayer game in exsistence needs an open internet connection.

No where does it mention its required to sign into their site/account/tracker stuff.
Yes yes, the site can keep your stats like win/loss ratio and such, or some other unneeded service, but it should be an alternative to drm-free-multiplayer IF such people want it.
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Senteria: Well perhaps with galaxy client, no need to sign up anymore, unless you refuse to use galaxy client.
But seriously. You are that upset about an account creation? It takes 30 seconds and you're done.
Galaxy thats another kind of breed, thats GOGS online gaming isnt it?
well that should be safe to use

Truly gamer-friendly, DRM-free,
online gaming platform.

I saw the movie and i like the movie very much :D
I dont play online other then browsergames, but if i i had to i would be using the galaxy from GOG.

i just watched the video again its nice, has a nice voice over aswell, perfectly suiting the video.

the part telling that you still need a 3rd party client if you play with other providers online.

This is a very good way to show the users that theres way to much DRM messing up, like stardock dot com ,
with the game: Fallen Enchantress: Legendary Heroes and more of their game :D

Its on steam and it was 10 bucks at offer on GG , so okay i wanted to try it cause i cant find demo,
the after installing in the steam machine, the message of stardock pops up asking to create an account, ofcourse i first checked the policy and then i saw what info these dudes collect....

no way, thats way to draconian to go...
more users dont seem too like the draconian way of DRM that stardock uses
Just google , take some time to filter out the nices ones, read it and .... prepare to be amazed
Post edited December 11, 2014 by gamesfreak64
To date, I have not seen this change. There is no multiplayer, not even local MP, without registering first, the game is not only being advertised as DRM-free, GOG has the audacity to change people's reviews to claim it is. Nothing has changed with Galaxy, you even need to register the serial manually after you pick it from a sub-sub-menu on the page because Galaxy doesn't even show it. Guest mode still has bugs, so this is second rate and actually, it's worse than Steam.
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amra0815: Guest mode still has bugs
Like what? I've noticed none in over a year of play. Never created an account, never experienced any hassle.

The reviews that were changed referred to a bug with non-persistent game settings in guest-mode, but even that only was a problem if you accessed it via the game's launcher as opposed to just running the executable directly. And anyway, the patches have fixed that bug.
Post edited June 10, 2015 by Jason_the_Iguana
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amra0815: Guest mode still has bugs
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Jason_the_Iguana: Like what? I've noticed none in over a year of play. Never created an account, never experienced any hassle.

The reviews that were changed referred to a bug with non-persistent game settings in guest-mode, but even that only was a problem if you accessed it via the game's launcher as opposed to just running the executable directly. And anyway, the patches have fixed that bug.
No, they were changed to state that "the game is entirely DRM free and fully functional", yet for one, it didn't save settings in guest mode, and secondly, multiplayer is not possible despite the game being advertised as DRM free multiplayer capable game.
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Jason_the_Iguana: Like what? I've noticed none in over a year of play. Never created an account, never experienced any hassle.

The reviews that were changed referred to a bug with non-persistent game settings in guest-mode, but even that only was a problem if you accessed it via the game's launcher as opposed to just running the executable directly. And anyway, the patches have fixed that bug.
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amra0815: No, they were changed to state that "the game is entirely DRM free and fully functional", yet for one, it didn't save settings in guest mode, and secondly, multiplayer is not possible despite the game being advertised as DRM free multiplayer capable game.
The note GOG added to the reviews is:
*** The offline mode issues have been fixed in a subsequent patch. The game is fully functional without online activation.
- GOG.com Team ***


At the time these reviews were changed, the settings saving issue had indeed been patched. So as regards the single player, I think what they're saying is completely true. This message was added to only two reviews, both of which claimed the game had problems in single player without offline activation, which no longer was true. So I think these review-changes were a good thing, since a lot of confusion would have occurred otherwise.

No reviews which complain about the multiplayer needing an account have been changed.

On multiplayer, the game description reads:

"Multiplayer notice: Currently, the multiplayer options available are: Hotseat, mutliplayer over VPN, and Online Multiplayer (requires a unique CD key, which will be located in your game shelf, and an on-line account with Triumph Studios)."

Now, this is mostly true, but it seems to imply that VPN does -not- require an online account. I'm not entirely certain, considering English grammar; you could read this statement to mean -all- multiplayer requiring such an account. But that's not true either. You can play hotseat in offline mode. So I'd agree that this description is misleading. It should be updated.

While they're at it, they should add that the game now has a play-by-email multiplayer mode and that this too requires an online account. People should know what they are buying, and what hoops they will or will not have to jump through to use what they're buying.