Posted November 03, 2020
southern: That can be done actually, even in a TS136 game. You just need to start the map off while having a custom ruleset active in which they're removed from the racial city training lists. Even switching back to TS136 afterwards, the map's cities will have saved the original training lists.
Thereunto: Holy moley, I knew about your trick with getting modded units in TS136, but you can change the city train list too? If you raze a city and rebuild it does it keep that custom unit list?