Posted September 04, 2012
[AoW1]
You invade a city, its race is "wary". You can migrate, loot, raze, or just occupy. "Wary" is not far from "neutral", so, maybe you can shift it to that with a few constructions. In practice, not really.
Is it worth trying ? Are there benefits in not making the choices that make relations with a race go to hatred, and is there actually a way to shift a "wary" city population to "neutral" ? Given that :
Neutral = 40 to 59 race relations points
Wary = 20 to 39 race relations points
and
Upgrading city = +5 pts
Fortifying = +5 pts
and more mysteriously
"New game turn (until default relation reached) = +1 or -1"
Does the latter mean that there is some default race relation elasticity, and the relation points earned by upgrades are fortifications are only temporary ?
Also, do these choices have consequences on the following missions of the campaigns ? If I raze a city on one map, will its race remember it on the next map ? If I establish good relations with a race, will it have an impact on another map ? Or are they reset each time ?
You invade a city, its race is "wary". You can migrate, loot, raze, or just occupy. "Wary" is not far from "neutral", so, maybe you can shift it to that with a few constructions. In practice, not really.
Is it worth trying ? Are there benefits in not making the choices that make relations with a race go to hatred, and is there actually a way to shift a "wary" city population to "neutral" ? Given that :
Neutral = 40 to 59 race relations points
Wary = 20 to 39 race relations points
and
Upgrading city = +5 pts
Fortifying = +5 pts
and more mysteriously
"New game turn (until default relation reached) = +1 or -1"
Does the latter mean that there is some default race relation elasticity, and the relation points earned by upgrades are fortifications are only temporary ?
Also, do these choices have consequences on the following missions of the campaigns ? If I raze a city on one map, will its race remember it on the next map ? If I establish good relations with a race, will it have an impact on another map ? Or are they reset each time ?
Post edited September 04, 2012 by Telika
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