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Goblin

TS
Frosty, Day 65

Oops. Blew up a spot I thought you were standing in. :)

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Still goblin

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Frosty Day 66

Chillin'

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Goblin,

Hangin'

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Frosty, Day 67

Entering the tunnels. Finally.

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Frosty, Day 68

Trying to tighten the noose. Might just be putting a nail in front of a hammer instead. :)

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Frosty, Day 69

Bill and Ted are happy today.

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Frosty, Day 70

Today the world got a little colder.

Stupid Anon is still alive which is ridiculous. No end screens for me to snapshot yet.

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Frosty, Day 73

Finished off Anon. Charts are attached. They are a bit skewed at the end, but show interesting stuff in the earlier turns re: army size and structures...

Good game all!

In hindsight, playing a neutral race on this map was definitely an advantage. It let me assimilate conquered towns much more readily than the good and evil races. I screwed up a little by razing an Undead town to satisfy the Spirit of War (should've blown off that quest), but it wasn't a deal breaker.
Attachments:
winning.jpg (233 Kb)
armies.jpg (237 Kb)
Post edited May 14, 2017 by Mimo
Welp. I tried to delay Mimo with some razing, but the hailstorms (or whatever the storm overland spell is called) are even more powerful than Spider's Curse, and my foolish reaction just made the Mimo issue worse.

I think Frost Witches are right up there with Abominations for being one of the absolute best troops in the game, especially as a level 2 type.
Post edited May 14, 2017 by southern