Posted July 18, 2020
Anyone know of any breakdown of the mechanics in AoW 1? Specifically the actual numbers behind the Attack and Defense stats and how the game calculates whether an attack hits or misses.
I'm also wondering if the 9 DEF vs 10 DEF discussion was ever sorted out - the game seems to have a bug where 9 DEF is actually more effective than 10 DEF (easily tested via a custom map where one hero with 9 DEF and one otherwise identical but with 10 DEF attack a full stack of Ballistae - 9 DEF hero will win more often than 10 DEF hero). Were the numbers ever crunched on that?
I feel like even after 20 years there's so much about this game that's still pretty opaque.
I'm also wondering if the 9 DEF vs 10 DEF discussion was ever sorted out - the game seems to have a bug where 9 DEF is actually more effective than 10 DEF (easily tested via a custom map where one hero with 9 DEF and one otherwise identical but with 10 DEF attack a full stack of Ballistae - 9 DEF hero will win more often than 10 DEF hero). Were the numbers ever crunched on that?
I feel like even after 20 years there's so much about this game that's still pretty opaque.