Well, no worries than, I kinda entered the topic and said what I was agreeing with and what opinions I had.
I was also kinda upset about how the bosses and loot turned out, that was unnecessary and I felt kinda ripped off.
So yeah, no hard feelings :) .
As for the meaning of DRM free, I still believe that to me, drm free means both no restriction for the usage of a game, but also full access regardless of it being offline and online.
I mean, Absolver does NOT fall in this category, as it's both server and galaxy dependent. I would agree if it had lan play, bit it does not, and I can't even argue with that, since it wouldn't work due to the game's mechanic. Still, to me it doesn't mean drm free.
Modding wise, I'm not against at all, heck I have skyrim on steam and I couldn't love it as much as I do without its mods. Problem is, modding would be fairly limited to just textures and aesthetic stuff, as being a competitive game, anything that would edit stats and whatnot would be an issue.
Honestly though, the reason for which I'd say that it still needs to have not PVE locked under PVP it's mainly due to claim to be drm free (also, I do recall some extra lines only on the GOG storepage which emphasize the offline play).
As I said previously, if you like PVP you should do it, but if you don't, you shouldn't be forced at all. There are even people who want to do PVP only after clearing the PVE, something that cannot be done.
Also, the meta of the game right now is not great, more than competition it turned out to "spam fast attacks".
But you know where lies the problem? If you ask me, it's due to the PVE portion. If the devs truly wanted it to be a PVP experience, they should have never started with this short semi open world PVE experience, and instead focus the game only on the pvp component. If people wanted to train and such, a single little map with an AI with basic settings would have been enoough.
Sure, many people purchased the game without further research, but you can't even deny the fact that they still advertised the PVE experience, albeit short, they didn't uncover some major details, which in turn angered many people.
With that said, I doubt to ever issue a refund for the game, firstly because I got fury, which was on my wishlist, so it's like I paid absolver for half the price, secondly because I want to give time to the devs to polish the game (and well, I still want to support GOG).
You see, I'm not against drm free games with multiplayer features, if anything, I'm happy about it. The problem is that multiplayer ONLY games can't be considered drm free, since it requires an internet connection to start it. Add to it that a fully drm free multiplayer games can only be when it's lan side, not server or galaxy locked.
Connatic: Most likely to encourage PvP and community interaction. They are trying to give incentive to people to join the PvP community, since that is ultimately what this game will live or die by. And of course, being sold as a PvP focused game, with the PvE "open world" having PvP interatction, they maybe just assumed that it made sense and was a natrual evolution of the player base. I agree it couldn't hurt to let you face those challenges based on your character level and not just PvP level.
But I was originally speaking to the person that was thinking of a refund because of the expectation of a longer PvE experience.
Yeah I know, I kinda butted in, sorry about that :P
Still, It seems that many people didn't like to lock loot and bosses under PVP, so let's see how the devs will respond to that :)