First of all: The only groups I had intended to be rude to in my previous post were
Black Forest Games and
Electronic Arts. It is true that I was also a bit condescending towards
Gears for Breakfast and probably the games industry in general. I used harsh wording where I did
intentionally but did
not mean to sound aggressive, condescending or otherwise rude towards you or other readers and hope nobody feels criticized as a person when I criticize a studio whose games they like. I'll
try to phrase this post a bit softer.
To clear up what I meant with my
leap in logic & prices in the price point argument: The regular price for
Dust: An Elysian Tail is $14.99 but you can get it for $2.99 if you can wait for the next sale.
A Hat in Time's regular price is $29.99 but the lowest sale so far has been $14.99.
Now, why are discount prices an important point for me to consider? Because most users on GOG (and Steam) buy games they are interested in on a sale, but don't get around to actually playing all of them. I am one of those users and looking at my backlog I have about 40 unfinished/unstarted games I have bought plus about 10 games I got for free from GOG through giveaways, bonus from sales or simply from their collection of regular free games*. I have the honest intention to play and finish all of those games. ...some day... I'm pretty sure most of us buy their games with that intention. But seeing how easy it is to build up a really large backlog even unintentionally and the state some games release in, there isn't much of a rush anymore to buy a game on launch. My entire library on GOG cost me about $100. In that context asking about $30 for only one single game seems a bit capriciously to me. At that price, such a game had to be at least
nearly as good as
Terraria and
Dead Cells combined... Even at $14.99 it still had to be at least
close to
one of these games.
Which brings me to my next point: I bought
Dead Cells at its launch on GOG (for $12.74). That game is still in development which means a potential truckload of bugs, inevitable balancing issues and it might never be finished. How the hell would I think those guys deserved my money more than the team behind
A Hat in Time?
Having done a fair bit of research into both of those games I could tell that
Dead Cells already offers plenty at the current state of development. If the studio would have gone bankrupt a day after the GOG launch I would feel... well first and foremost I would feel sorry for them - but would also still feel like I would have gotten my money's worth.
A Hat in Time on the other hand can be a rather short experience (by comparison). There
might be more levels in the future either as free content patch or as paid DLC - or there might not be. But as it stands the game has no mod support on GOG, which means we wouldn't even get levels made by other players. It
might get that support eventually. Potentially it
might also get a cornucopia of great, free player-made levels. But right now it just hasn't.
I hope I could make my reasoning a bit more transparent to you and other readers.
Andrew_Anderson465: [...] Every patch and update has improved the game immensely, so they have earned many people's trust, mine included. [...]
I'm not entirely sure what you're referring to here because on GOG there has only been
one update so far. Is it possible you played the Steam version?
*Something worth mentioning that I remembered in that context: Although not being a
fantastic game,
Teenagent is actually much better than it looks.