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Hey everyone!

Here we are with another update to the game, as usual, and just in time for the weekend!

There are a few new features that were requested by the community and worked on earlier this week, in addition to some balance changes (we're looking at you, Air Elemental!)

As always, we appreciate hearing any feedback you have - especially since most of our updates are made because of what you're reporting back to us on the forums and in Discord chat. Thanks for all the help!

-8Bit

NEW FEATURES:
(Player Request) Hotkey added to upgrade HQ buildings where applicable for Lightbringers & Deathsworn factions.
(Player Request) Subtitle HUD support for the hearing impaired. Any voice notification (like “Construction Complete”) will now optionally display subtitle text. This feature can be switched on in the audio options menu. Localization for languages other than English are pending translation.
AI names are now applicable to faction being played against

IMPROVEMENTS & UPDATES:
Multiple maps were further optimized, a few passability/clipping issues were fixed, and a few were polished up a little
Several changes to the Cyclops animations
Achievement “Bob’s Your Uncle” was fixed
Audio mod files and instructions have been updated to support all 8-Bit Armies Titles. If you have a voice pack you created or have edited the text for one of our games, please double-check your mods. Text file file will be updated next.
Attack-Move improvements allow melee units to move off the path to engage targets within their normal attack range. Previously, they would only attack enemies that were within weapon range, which was short for melee units.

BALANCE CHANGES:
Air Elemental: Reduced range by 25%, Reduced health by about 17%
Ballista: Health reduced by 8%, Move speed reduced by 20%
Shaman: Reduced base damage, resulting in a DPS reduction of about 17%, Reduced range by about 13%
Phoenix: Health after respawn is now 75% of original health (was 100%)