Posted June 25, 2016
GAME UPDATE #15 - 06/24 @ 11:15 (PST):
This week we're releasing a new feature that has been highly requested by some of our competitive players - Quickmatch! This week's patch is also a maintenance release in order to prepare for our German localized version of the game which we should have ready very shortly.
As always, please let us know what you think of the latest update and let us know if we're missing something or you spot a problem.
-8Bit
NEW FEATURES:
* Quickmatch (Player Requested): Multiplayer now provides an option to randomly match against another player of an equal skill setting in 1v1 using our internal Elo rating system. Maps are randomly selected from an approved list selected and updated by the design team. All matches use standard victory condition, with 10k resources, and crates turned off. Players need only select Quickmatch and then choose their faction.
* Added support for downloading of custom maps when using the Steam Invite System
GENERAL IMPROVEMENTS:
* Fix for issue in which infantry were still playing their run sounds even while being transported
* Removed delay before playing the movie when surrendering or while in the tutorial
* Fixed issue related to the AI firing a superweapon after the relevant structure had already been destroyed
* Font support for German language characters Ä, Ö, Ü, and ß for upcoming translation release
This week we're releasing a new feature that has been highly requested by some of our competitive players - Quickmatch! This week's patch is also a maintenance release in order to prepare for our German localized version of the game which we should have ready very shortly.
As always, please let us know what you think of the latest update and let us know if we're missing something or you spot a problem.
-8Bit
NEW FEATURES:
* Quickmatch (Player Requested): Multiplayer now provides an option to randomly match against another player of an equal skill setting in 1v1 using our internal Elo rating system. Maps are randomly selected from an approved list selected and updated by the design team. All matches use standard victory condition, with 10k resources, and crates turned off. Players need only select Quickmatch and then choose their faction.
* Added support for downloading of custom maps when using the Steam Invite System
GENERAL IMPROVEMENTS:
* Fix for issue in which infantry were still playing their run sounds even while being transported
* Removed delay before playing the movie when surrendering or while in the tutorial
* Fixed issue related to the AI firing a superweapon after the relevant structure had already been destroyed
* Font support for German language characters Ä, Ö, Ü, and ß for upcoming translation release