Posted May 14, 2018
Hi,
I'm having an odd little issue with setting up the controls for this with my Xbox 360 controller (well, a couple issues but one main one).
I wanted to assign the head turn and rise controls to the right stick, which it allows without issue, but when it's setup like this if I go into a game then the camera defaults to looking off to the left, so I have to hold the stick all the way to the right to look forwards, and if I move the stick left it looks WAY off further to the left.
Does anyone know if there's a way to sort that out? If so I'd be super grateful for any help~ :)
Thanks
EDIT
After some further testing my Speelink Strike NX has the same issue in Xinput mode, and has the issue repeated to the steering on left stick if in DirectInput mode. This steering issue also occurs with my regular Strike (basically a DirectInput PS2 controller).
I'm having an odd little issue with setting up the controls for this with my Xbox 360 controller (well, a couple issues but one main one).
I wanted to assign the head turn and rise controls to the right stick, which it allows without issue, but when it's setup like this if I go into a game then the camera defaults to looking off to the left, so I have to hold the stick all the way to the right to look forwards, and if I move the stick left it looks WAY off further to the left.
Does anyone know if there's a way to sort that out? If so I'd be super grateful for any help~ :)
Thanks
EDIT
After some further testing my Speelink Strike NX has the same issue in Xinput mode, and has the issue repeated to the steering on left stick if in DirectInput mode. This steering issue also occurs with my regular Strike (basically a DirectInput PS2 controller).
Post edited May 14, 2018 by DarkAmethyst
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