@DesenovaJanuary 29, 2025
Never finished the game, and yet whenever I booted it up, I fell in love all over again. The mechanics could use updating to modern sensibilities, but the vibe, the setting, the characters, the core of this underappreciated gem is something that was ahead of its time. Imagine playing Dead Space, but you control 3 crew members at the same time, swapping between them in order to solve puzzles and transferring items via storage lockers and vac-tubes, all the while anyone can be attacked even if you're not playing them. It's a horror story, but far more than that. Mood is a wonderful character villain/antagonist, up there with AM and Shodan, but not as obvious. So much went right for this title, but it was the wrong time and place. Claustrophobic, intense, uncomfortable, mysterious, and dreadful. It's an idea that needs to be revised and relived.