King's Bounty: Crossworlds - Game of the Year Edition

King's Bounty: Crossworlds - Game of the Year Edition (2009)

by Katauri Interactive, Fulqrum Publishing
Genres:Strategy, Turn-based strategy (TBS)
Themes:Fantasy
Game modes:Single player
user avatarAdded by @Razorkananddarion
Vote to bring this game to GOG and help preserve it.
27
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of King's Bounty: Crossworlds - Game of the Year Edition?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with King's Bounty: Crossworlds - Game of the Year Edition and inspire others.
Those games also need your vote!
Sakura Taisen 2: Kimi, Shinitamou Koto Nakare
Sakura Taisen 2: Kimi, Shinitamou Koto NakareThe sequel to the original Sega Saturn system seller (in Japan at least) becomes one of the Saturn's last great hurrahs. Head back to early 1900's Tokyo as Oogami Ichirou, a naval commander who's now become the last line of defense against the demons that stalk the capital. The all-female cast from the original returns in full, joined by two additional members. The grid-based strategy battles from the original are improved with better spell attacks and cleaner graphics, while the "LIPS" interactive conversation sequences feature better production values, color depth and a few additional twists on interactivity.
315
1
UFO 50
UFO 50UFO 50 is a collection of 50 single and multiplayer games from the creators of Spelunky, Downwell, Time Barons, Skorpulac, and Madhouse. Jump in and explore a variety of genres, from platformers and shoot 'em ups to puzzle games and RPGs. Our goal is to combine a familiar 8-bit aesthetic with new ideas and modern game design sensibilities.
Action
Action
301
4
Universe at War: Earth Assault
Universe at War: Earth AssaultSave the world or destroy it as you take charge of several unique factions with awesome powers and spectacular units. Control massive-scale alien war machines that are fully customizable. With on-the-fly tactical customization, you can dynamically swap out weaponry, rework your tech tree, and retrain units in the middle of combat to thwart your foe and seize the advantage. This advance on the traditional rock-paper-scissors model of balance gives players even more control over how they respond and adapt to their opponent's strategies.
Action
Science fiction
Action
Science fiction
1 836
13
Final Fantasy Tactics
Final Fantasy TacticsLead epic battles in a new Final Fantasy world. Betrayal and darker dealings await in Square Soft's game of war. Fight hundreds of battles across dangerous 3D terrain as an ancient blood feud awakens a deadlier foe. * Command knights, mages, ninjas and more * Based on Final Fantasy characters and magic * 19 character classes, 400 abilities * Deep customization options * In-game interactive manual * Only on PlayStation.
Fantasy
Historical
Fantasy
Historical
9 836
32
Lunar Remastered Collection
Lunar Remastered CollectionEmbark on thrilling adventures within the enchanting worlds of LUNAR: Silver Star Story Complete and LUNAR 2: Eternal Blue Complete! These two cherished JRPGs have delighted gamers for generations. Now, in this definitive remastered edition, experience enhanced graphics, audio, and quality-of-life improvements that make the journey even more magical!
Fantasy
Fantasy
434
2
Solium Infernum
Solium InfernumTake the Infernal Throne in this hellish turn-based grand strategy game. The Prince of Darkness has vanished, leaving Archfiends to conspire: muster your legions while intoning dark sorceries, devilish schemes, and machiavellian plots. Who will be the new ruler of Hell and ascend the Throne?
26
Metal Max
Metal MaxMetal Max is a 1991 vehicle combat role-playing video game developed by Crea-Tech and published by Data East for the Nintendo Famicom exclusively in Japan on May 24, 1991 and later re-released on the Wii Virtual Console on April 27, 2010. It is the first of the Metal Max series. Metal Max is set in a futuristic post-apocalyptic world, where the surviving humans cluster in underground villages and ruins while "monster hunters" fight the monsters and outlaws outside.
40
Valkyria Chronicles 2
Valkyria Chronicles 2Valkyria Chronicles 2 is a sequel to the critically acclaimed tactical RPG Valkyria Chronicles on the PS3, which was released exclusively on the PSP (PlayStation Portable) system. The game takes place two years after the conclusion of the original game and takes you back to the epic adventure set in 1930’s fictitious Europe. In this sequel, you play as a group of young Gallian Military Academy cadets who find themselves plunged into a bitter civil war when the newly formed Gallian Revolutionary Army stages a coup. As the drama and battle unfold, you will experience stories of friendship, love and growing pains during a time of war and revolution. The 'CANVAS' engine originally developed by SEGA Game Studios Japan for Valkyria Chronicles has been fully redesigned for the PSP system. This incredibly distinctive engine will power over 20 new distinct and visually stunning environments where you will have over 200 different missions to explore. For the first time ad-hoc Versus and Co-op multiplayer gameplay will now be available. The 'BLiTZ' battle system has also been re-designed to offer players the freedom to strategically move around the environment and attack enemies using real-time controls, something never before seen in the tactical role-playing game genre. This game adds some new unit classes and the ability to upgrade or change classes. It also changes the battle system to include multiple map areas that are unlocked as you take over enemy bases revealing more of the battlefield and allowing you to call units into that area.
Action
Fantasy
Historical
Warfare
Action
Fantasy
Historical
Warfare
939
2
Pokémon Ruby Version
Pokémon Ruby VersionSequel to Pokémon Gold and Silver Versions (1999), Pokémon Ruby and Sapphire Versions offer 135 new Pokémon, more complex battling and training systems, new crime organizations, a longer and more story-focused campaign and upgraded graphics to create a new and technically improved Pokémon experience.
Action
Fantasy
Kids
Action
Fantasy
Kids
1 043
Dungeon Keeper
Dungeon KeeperDungeon Keeper is a strategy video game in which the player attempts to build and manage a dungeon or lair while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters. This was Peter Molyneux's final project with Bullfrog before he left the company in August 1997 to form Lionhead Studios. The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to "slap" objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured. The main game view is in isometric perspective; this view can be zoomed and rotated. The player also has the option of possessing one of their creatures, and seeing the dungeon from that creature's first-person perspective, as well as using their attacks and abilities. The map is divided into a grid of rectangles, most of which are invisible. A smaller part of the map is shown as a minimap in the top left corner of the screen. A world map is also available, and at the beginning of the game the player is allocated one of the 20 regions of a fictional, idyllic country to destroy. As the player progresses through these regions, each of which represents a level of the game, the areas previously conquered will appear ransacked, twisted, and evil. Before starting a new level, the Mentor will tell the player about the current region and its attributes. After completing a level, the Mentor will talk about the "improvement" of the destroyed region: "The streets run with the blood of the slain. Screams of pain and howls of anguish rip the night air like a vengeful siren's song. This really is somewhere you can take the kids for the weekend." The Dungeon Heart represents the Dungeon Keeper's own link to the world. If it is destroyed, the player loses the level, and must restart. Along with the heart, the player begins with a small number of imps, the generic work force for all dungeon activities: they can dig tunnels into the surrounding soil, capture enemy rooms and Portals, mine gold and gems, set traps, and even attack when desperate or threatened. Slapping creatures forces them to work faster for a while, but removes some of their health and happiness. Once the Imps are busily working, the player must then set up a basic infrastructure: Lairs for monsters, a Hatchery (where chickens, which serve as food for the minions, are bred), and a Treasury for storing gold. After connecting the dungeon to a "Portal", monsters will arrive. As the game progresses, the player moves along a technology tree, unlocking further rooms. The dungeon has a fleshed-out ecology: some creatures are natural enemies. Flies and Spiders are often found at odds with one another, while a Horned Reaper, if it has gone berserk, will attack all creatures in its path. The goals for each level are fairly straightforward: they generally fall along the lines of eliminating the heroic force or destroying all other Dungeon Keepers on the level.
Action
Fantasy
Comedy
Action
Fantasy
Comedy
226
1