Dare to Dream is a three part point and click adventure game, designed and created by Cliff Blezinski and published by Epic Megagames through shareware format in 1993. Cliff's second game (after Palace of Deceit: The Dragon's Plight - another fairly simple point and click adventure, which itself was remake of his text adventure - Palace of Deceit: The Secret of Castle Lockemoer on MS-DOS), it is a charming if fairly simple journey through the dreamscapes of a ten year old boy, as he meets strange characters and solves various puzzles to seek out answers to his comprehension of the world around him while episode by episode the tone shifts to be ever darker.
Now, the episodic nature of Dare to Dream actually led to retail releases of the individual episodes in big box format. I actually own Episode 3 in it's big box format which I purchased when I was much younger, playing through with barely a thought to the Episodes that preceded it. It was only years later when i went looking for the earlier episodes that I discovered pictures of the box for Episode 2, and played through it, then tracking down and playing through Episode 1.
Overall while simplistic in puzzles and plot, with it's Microsoft paint style of graphics, the trilogy is still a weird but enjoyable and charming journey through an early example of point and click adventure games on PC.
While both versions of Palace of Deceit have been released as freeware, Dare to Dream (to my knowledge) has not, but both games are still trapped on the long defunct 16-bit Windows 3.1 operating system, an operating system only really usable by installing it on DOSBox or PC-em these days. While not having a particularly large list of games, Windows 3.1 imprisons a few real gems from gaming's past (Dare to Dream, Castle of the Winds, Operation Inner Space etc.)
If GOG could truly dig out the treasures from the Windows 3.1 prison, every game saved would be boon for the preservation of these long lost Good Old Games.