Carnivores: Ice Age

Carnivores: Ice Age (2001)

by Action Forms Ltd., Beatshapers, Tatem Games, WizardWorks Software
Genres:Sport, Shooter, Simulator
Themes:Action
Game modes:Single player
Story:Carnivores: Ice Age is a first-person shooter video game developed by Action Forms, and later ported to iOS and Android devices by Tatem Games. It is the third game in the Carnivores series. Unlike the previous games, in which the player must hunt dinosaurs, Carnivores: Ice Age allows the player to stalk large Cenozoic mammals such as mammoths and saber-toothed cats.Show more
user avatarAdded by @m84ever
Vote to bring this game to GOG and help preserve it.
181
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (0)
What’s your memory of Carnivores: Ice Age?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
No stories yet! Be the first to share your memories with Carnivores: Ice Age and inspire others.
Those games also need your vote!
Freelancer
FreelancerEight hundred years prior to the start of our story, bitter conflict divided all of mankind. A handful of colonists struck out on their own to begin anew - far away from the Earth and its turmoil. Several ships were launched with enough equipment and supplies to give the hundreds onboard a fighting chance - but since the area around far-off Sirius had never been surveyed, no one really knew what to expect. What they found was a new frontier of free-flowing natural resources, unexplored territories, great wonders and lurking dangers. Each ship, representing the clusters of people and their earthly place of origin, settled into different parts of the galaxy pre-selected by their ship-board computer to give them the best chance of survival. Life was hard in the beginning, but over the 800 years the different colonies prospered and expanded their territories, claiming more and more systems for their own. Survival and propagation eventually led to growth and profit as each of the colonies developed specialties and fostered commerce. As the colonies grew and time passed their connections with their roots on Earth dwindled and they lost their memories of the conflicts of the past. Soon their attention was dominated by new, more immediate conflicts. Feelings of lost ancestral connection spurred anachronism in the look of the great cities, and created a somewhat distorted image of each colony's cultural heritage. In the ever-expanding outer edge of the territories, frontier lawlessness prevailed. The Houses: Each shipboard colony that left Earth carried some memory of its origins in its name. The Liberty carried Americans, The Bretonia flew from The United Kingdom and surrounding territory, The Kusari from Asia, and the Rheinland launched with Germanic cargo. As each ship settled and colonies began to expand, they knew little about each other and their advancing development. Finally, little by little, the individual colonies found each other and began to set up trade routes to link their systems for commerce and solidarity. Today, with each colony firmly rooted in its respective corner of the galaxy, the colonies rely heavily on each other for trade and industry but also compete for resources and new territories in the Border Worlds. The colonies mandate member governments in "The New Alliance" within the Sirius sector. To control conflicts, each colony has forged alliances and treaties with others as they have grown. Competition remains fierce, however. Struggles rage for supremacy in business, commerce, resources, power and control. There can be tenuous peace between colonies' political agendas, but the grabs for holdings constantly unsettle the volatile frontier.
Our Pick
Top
Science fiction
Sandbox
Our Pick
Top
Science fiction
Sandbox
77 712
543
The Godfather: The Don's Edition
The Godfather: The Don's EditionYou can move up the ranks of the Corleone crime family in The Godfather. In the game based on the book and movie, you go from humble beginnings of petty crime and rise to be the most powerful crime lord in all of New York. The Godfather features customizable characters and a persistent gameworld, where your decisions affect how other characters interact with you. Marlon Brando, James Caan, and Robert Duvall return to the franchise to voice characters in the game as well.
Open world
Action
Open world
Action
610
2
SimCity Societies
SimCity SocietiesFeaturing an all-new, revolutionary feature set, SimCity Societies allows players to create their own kinds of cities, shape their cultures, societal behaviors and environments. Build an artistic city, an Orwellian city, futuristic city, green city, spiritual community or any society you want! With more accessible and innovative choices than before, SimCity Societies is the most versatile city building game.
Business
Business
178
1
Euro Truck Simulator 2
Euro Truck Simulator 2Euro Truck Simulator 2 is a vehicle simulation game and a direct sequel to the 2008 game Euro Truck Simulator. Travel across Europe as king of the road, a trucker who delivers important cargo across impressive distances! With dozens of cities to explore from the UK, Belgium, Germany, Italy, the Netherlands, Poland, and many more, your endurance, skill and speed will all be pushed to their limits. If you’ve got what it takes to be part of an elite trucking force, get behind the wheel and prove it!
Open world
Non-fiction
Business
Open world
Non-fiction
Business
303
2
Jet Set Radio Future
Jet Set Radio FutureJet Set Radio Future is a video game developed by Smilebit and is the sequel to Jet Set Radio. Similar to the original, it depicts a future Tokyo where freedom of expression is outlawed. The user plays a character in the GG's, a gang of in-line skating graffiti artists who skate around Tokyo covering up rival gangs' graffiti, knocking over Rokkaku police, and dancing to the electric soundtrack. The game uses a cel-shaded style of animation, and has been widely acclaimed for its unique music style, detailed art, and gameplay. Though the game is set in the future, its style and content incorporates many aspects of 1980's old school hip hop culture, as well as 1990's J-pop culture.
Action
Action
2 589
49
Jane's F/A-18
Jane's F/A-18One of Jane's Combat Simulations' last products, F/A-18 pits the player as an American navy pilot, flying on one side of a Russian civil war around the Kola Peninsula. The model we get to fly is the F/A-18E Super Hornet, based at the US Carrier Ronald Reagan. The game includes a branching campaign, a complete mission editor and 8-player networkable game.
398
1
Tom Clancy's Splinter Cell
Tom Clancy's Splinter CellTom Clancy's Splinter Cell is a 2002 stealth video game developed by Ubi Soft Montreal and built on the Unreal Engine 2. It is the first game in the Splinter Cell series. Endorsed by author Tom Clancy, it follows the activities of NSA black ops agent Sam Fisher (voiced by Michael Ironside). The game was inspired by the Metal Gear series. The game is available for Xbox, Microsoft Windows, PlayStation 2, GameCube, and Mac OS X. 2D versions of the game were released for the Game Boy Advance and N-Gage (the latter as Tom Clancy's Splinter Cell: Team Stealth Action), as well as the mobile phones version developed by Gameloft. A remastered high definition version of Tom Clancy's Splinter Cell was released on the PlayStation 3 in September 2011. The success of the game series spawned a series of novels written under the pseudonym David Michaels.
Action
Stealth
Action
Stealth
663
1
Battlecruiser Millennium
Battlecruiser MillenniumThe successor to the volatile Battlecruiser 3000AD game by Derek Smart.
Science fiction
Science fiction
25
1
Test Drive
Test DriveAfter you choose a car, you have to drive as fast as possible without crash and without getting caught by the cops. You are equipped with the radar detector so you are informed about the approaching trouble.
Action
Non-fiction
Action
Non-fiction
339
Battlecruiser 3000AD
Battlecruiser 3000ADStrategy game where you play as the new commander of a battlecruiser, tasked with leading your crew of interstellar travelers to victory against an unknown force.
Science fiction
Science fiction
38