Avalan: Sorry to butt in [not sorry enough to *not* butt in, but still :o) ].
I wonder if the different types of colour blindness is a factor? Aren't there a number of different types? I don't know. I wonder if the possible variations would make it much more difficult to allow a game to be played by a large percentage of people with a form of colour blindness. Having said that, there may well be only one or two types that take up a much higher percentage, so it might not be that complicated after all.
Do many games have options? One type of option? Is there a, kind of, middle ground that can be effective for many people?
Just to note based on how this thread has been :o) I'm not arguing with you, I'm genuinely curious.
MrBMT: Just to be clear, I wasn't being serious when I suggested that colour blindness might be valid grounds for a refund, I don't think it is at all :) (It can be quite frustrating for a few of the quests though!) - just pointing out that if he thinks the lack of one accessibility feature should be grounds for a refund, that he's contradicting himself if he then says lack of another accessibility feature should not.
Yes, I got that you weren't making a genuine claim/argument for a refund, but a comparison to show the illegitimacy of a refund claim due to no key rebinding :o) I think it's good to point out such things though... especially to me :o)
I said to MarkoH01 [at great length :o) ], that maybe the solution is to step up game descriptions. Full list of *actual* features, present and not present. Not just hype features, like "Living breathing world" and "Choices that matter" etc, but a matter of fact list of things. Things that are supported, partially support (to what extent) and not supported.
I read your comment to foo_, about the red scent trails? I can only imagine how that messes up all the times that come up. I don't know if some of the differences between different issues (terrible word, but I couldn't come up with anything better to convey diverse things than affect people) come down to a combination of the number of people affected, how they are effected and the ease with which a solution could be achieved.
I really don't think it is at all reasonable to expect every product to cater to every possible situation that any person could be in [not that you was saying they should :o)]. It just can't be done, but there is a certain amount that can/should be. Where expectations lie though is, very subjective. I think with key rebinding, it's not just disabled people or even left handed people, that need it. Even then the percentage of people who are left handed isn't an exact number, but it's in the realms beyond 10% of the population. Some are affected by needing keys rebound more than others, just as I would say that colour vision deficiency can affect to a greater or lesser extent. The point is :o) I would say that many more people could be affected by not having key rebinding, than by not having options for colour vision deficiency. Which is easy for me to say, since I don't have colour vision deficiency. There's also the addition of people who are neither disabled, not left handed, who need to use different keys, due to habit, hand size, keyboard and possible a few other things.
I guess it comes back to the threshold I keep going on about. The point where it would be reasonably expected for a company to take something into account and address it. I do think it's important that I very much consider [possible very wrongly :o) ] that the work required to include options for colour vision deficiency, would be a great deal more than key rebinding. The Witcher 3 had key rebinding at launch, but for some reason, not fully.
In the end, I take issue when someone who can't play a game, can't get a refund. But views very much vary, which I have found happens quite a lot :o)
MrBMT: There are indeed various different types of colour 'blindness' - a better way of describing it is colour vision deficiency (CVD) in most people's cases, because in reality we can't interpret the difference between some of the colour spectrum (though there are rare cases where people literally only see in black and white).
The main types are protanomaly (aka Protanopes), which is a reduced sensitivity to red light, deuteranomaly (aka Deuteranopes) which is a reduced sensitivity to green light and is the most common form of colour blindness and tritanomaly (aka Tritanopes) which is a reduced sensitivity to blue light and is extremely rare.
People with deuteranomaly and protanomaly are generally just known as red-green colour blind.
Protanopes are more likely to confuse: Black with many shades of red - Dark brown with dark green, dark orange and dark red - Some blues with some reds, purples and dark pinks - Mid-greens with some oranges.
Deuteranopes are more likely to confuse: Mid-reds with mid-greens - Blue-greens with grey and mid-pinks - Bright greens with yellows - Pale pinks with light grey - Mid-reds with mid-brown - Light blues with lilac.
Tritanopes are more likely to confuse: Light blues with greys - Dark purples with black - Mid-greens with blues - Oranges with reds.
Protanopes and Deuteranopes are actually split into two different types too... but going into that is just getting too complicated :)
For me? Yes :o)
But thank you for going into such detail. Much appreciated.
MrBMT: To answer your question, not many games do cater for it no - the first one that came to mind was Borderlands 2, and I just found they've got a cool article about the changes they made to the game
here.
Other games off the top of my head that do: FTL, every Call of Duty game since Modern Warfare 3, WOW, DOTA 2, Team Fortress 2.
Interesting fact: Around 1 out of 100 males happen to have the type of CVD that I do.
Interesting link.
There are two things: I'd like to see more of everything do more for more people :o), but there's the reality of resources and cost. I think the ratios heavily favour having key rebinding as an expectation, but I'd like to see more accessibility. The more it's done, the more such things will be understood, the more tools and knowledge will be gained and the easier/cheaper it will become. Well, in theory :o)
Thanks again for the information.