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Goodmongo - No. I dropped stuff in an abandoned hut and it was gone when I next I visited it. Then I decided to just drop stuff in a public place (on the ground in Hierarch Square in Novigrad, in front of the armorer) and it was still there when I next visited. So there doesn't seem to be any reliable pattern to dropping loot anywhere.
i drop all my unwanted stuff in hierarch square, always there from start till the end
Maybe, and this is a fervent hope, it will be something they dreamed up as part of their free DLC. If so - RELEASE TOMORROW PLEASE!
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Goodmongo: People don't be a hoarder.
But I like hoarding. I like my mental disease. So why not let me? If someone doesn't wants to use the stash, fine by me, but why there is no option is beyond me.
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Goodmongo: People don't be a hoarder.
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blotunga: But I like hoarding. I like my mental disease. So why not let me? If someone doesn't wants to use the stash, fine by me, but why there is no option is beyond me.
Hoarding is what RPGs are about isn't it? You see shiny things, you pick them up, then you keep them. Selling stuff is only for the very beginning, when you absolutely have to get something slightly better than you used to have. After that, keep it keep it keep it!

I mean, sure there are quests and monsters to kill and stuff, but in the end they are so you can find more stuffs to hold on to!
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kenny78: i drop all my unwanted stuff in hierarch square, always there from start till the end
Speaking of immersion-breaking design. I mean, you'd think that one of those beggars would scoot over and grab one of the flawless rubies just lying in the middle of the street. Perhaps everyone thinks it's a trap of some sort.
Post edited June 16, 2015 by UncleToft
Please god, yes. I want to craft all the witcher gear, but have held off as I will have nowhere to store them.

May have to resort to the weight mod.
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blotunga: But I like hoarding. I like my mental disease. So why not let me? If someone doesn't wants to use the stash, fine by me, but why there is no option is beyond me.
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anomaly: Hoarding is what RPGs are about isn't it? You see shiny things, you pick them up, then you keep them. Selling stuff is only for the very beginning, when you absolutely have to get something slightly better than you used to have. After that, keep it keep it keep it!

I mean, sure there are quests and monsters to kill and stuff, but in the end they are so you can find more stuffs to hold on to!
Geralt is not and never will be a hoarder. I know this is the common RPG thing to do. But for me I love this change. In fact for my current play through I'm limiting myself to only the second set of saddlebags. I want to be forced to make hard decisions.

In my first play through I picked up every junk sword or armor piece around to make money. But I soon realized that I don't need that much money. It is much more realistic this way. it is much more true to how Geralt, and all witchers actually are.


And as others have pointed out you can just drop this stuff on the ground. No one takes it. use the street if you really want a storage place. Why can't those that want storage just do that?
Post edited June 16, 2015 by Goodmongo
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Goodmongo: Why can't those that want storage just do that?
Because dropping shit on the ground is fuck all helpful organization wise.

Now, why can't those who want storage just have it since it WILL NOT affect how YOU play and ENJOY the game ?
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Goodmongo: And as others have pointed out you can just drop this stuff on the ground. No one takes it. use the street if you really want a storage place. Why can't those that want storage just do that?
Mostly because the storage system in TW2 gave a single place to go to, that also allowed the player to filter and order and sift through their stored and held items at the same time in a user-friendly way.

I know it's a game, but in the end, if we all get access to a storage system like there was in TW2 and you do not wish to use it, then you have lost nothing. However, if I do not have access to one then I am missing something.
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Namur: Because dropping shit on the ground is fuck all helpful organization wise.

Now, why can't those who want storage just have it since it WILL NOT affect how YOU play and ENJOY the game ?
+1!
Post edited June 16, 2015 by anomaly
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Goodmongo: Why can't those that want storage just do that?
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Namur: Because dropping shit on the ground is fuck all helpful organization wise.

Now, why can't those who want storage just have it since it WILL NOT affect how YOU play and ENJOY the game ?
Wow using curse words make you feel big and all growed up?

Drop them in separate piles and use the piles as your organization. Problem solved. Drop the books and papers near the book seller. Drop the armor near the armor maker. Swords enar the blacksmith. etc. You can use the one town square in Novigrad to do all of this.

But as I said it is not Geralt or what he would do. Witchers don't horde stuff. Peopl are complaining for more realism yet this is one area that is extremely unrealistic.

You do know that you don't need actual physical copies of all wither gear. It costs leass than 2000 orens to make a set of any wither gear going from the very basic to mastercrafted and almost every component you'll ever need is sold buy the guy actually making it.
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Goodmongo: But as I said it is not Geralt or what he would do. Witchers don't horde stuff. Peopl are complaining for more realism yet this is one area that is extremely unrealistic.
I'm intrigued as to why this is a problematic wish for you? It would not affect you in the slightest if the mechanic were allowed in the game as you would obviously not use it. Likewise, just because you play the character one way does not mean we are not allowed to re-imagine him in a different way.

Are you going to tell me now that it is imperative that I place all my points into Igni and Quen, and none into Crossbow because Witcher's aren't archers?
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Goodmongo: But as I said it is not Geralt or what he would do. Witchers don't horde stuff. Peopl are complaining for more realism yet this is one area that is extremely unrealistic.
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anomaly: I'm intrigued as to why this is a problematic wish for you? It would not affect you in the slightest if the mechanic were allowed in the game as you would obviously not use it. Likewise, just because you play the character one way does not mean we are not allowed to re-imagine him in a different way.

Are you going to tell me now that it is imperative that I place all my points into Igni and Quen, and none into Crossbow because Witcher's aren't archers?
it is simple really. It is because hoarding in this game is truly and utterly pointless. There is no need for it at all. Collecting things is pointless, you can't put them on display and eventually they'll just be useless. So why bother?!
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Goodmongo: But as I said it is not Geralt or what he would do. Witchers don't horde stuff. Peopl are complaining for more realism yet this is one area that is extremely unrealistic.
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anomaly: I'm intrigued as to why this is a problematic wish for you? It would not affect you in the slightest if the mechanic were allowed in the game as you would obviously not use it. Likewise, just because you play the character one way does not mean we are not allowed to re-imagine him in a different way.
Darthspudius has given the best answer but there are others.

First off this argument is a fallacy. I can say that I want nuclear bombs or cars int he game and no one should complain because they don't have to use them. Yes I went way overboard to enhance the point. But the point is just because some won't use a mechanic doesn't mean it therefore should be included.

The devs had a reason not to include storage. Especially since doing so I think is rather easy to do. If I was a betting person I would wager that the subject came up and it was discarded. Just like their design decisions surrounding alchemy and their components. They really don't want you to hoard stuff. This is not how Geralt or witchers in general are in this world of theirs.

They really wanted to force players to make hard choices. What do I keep, what do I sell, what can I take and what must I leave behind. In some places they did a good jobs while in others their lofty goals fell short. But it is fairly safe to assume this was their design intention. BTW I based this not on the game alone but their interviews, comments and other things they've said abount the game.

So I'm against it not because I wouldn't use it. But because it goes against the design that they wanted to deliver.
After it was much requested and then added in The Witcher 2, I am still very surprised that Roach isn't the equivalent of the Inns from TW2.

Summoning Roach isn't at all realistic, but I figured that part of the reason for this was to deal with Inventory issues. Geralt's carry weight could increase during the game, but maybe only by a relatively small amount and Roach would make use of the range of saddle bags to increase the carry weight *significantly*. Makes a lot more sense to me that the teleporting Inns storage (assuming the Roach summoning part of course).

I truly have no idea why that isn't the case. Maybe that's just me though.