Posted May 25, 2015
sumizome: 54hrs deathmarch play time and just figured that evidently TW3 has some aiming issues (worse than TW2) and input lag. Back to the time when I first got into this game, it was a disaster, especially when I was doing a quest escorting Bloody Baron and botchling. I spent a whole afternoon and tried about 40 times in order to defeat those wraiths lol.
Godsbane777: I just did that on Death March. Four tries. Just needed to utelize Yrden and Axii in addition to Specter Oil, Thunderbolt, and Swallow. How did you get stuck for 40 times? What were you trying as strategies? Came from playing The Witcher 1 on Hard and 2 on Dark then Insane so I do already have lots of practice with this game's lore in relation to combat but dayum man, 40 tries? You probably should evaluate how you're combat is going if that part (which was certainly frustrating and hard, yes) tripped you up that long. Happy to share strategies if you want them.
URJoking: So, I'm 23hrs in & up til now I found the combat ok. Quite like W2 really. However, I find it ok coz normally I can kite around as much as suits or even quit the fight if it's proving too much. This all changed with the 'Wandering in the Dark' quest. In the catacombs area, I keep getting shut in rooms with big bad bosses. I don't like this as a game trait. Luckily they gave us save game! When I am in a room with a boss,I don't think the dodging is as good as W2. I dodged loads against Letho in a fixed area, but in W3 I keep getting stuck on stuff, rolling, when I need to jump over it ! Plus I'm finding my controls aren't working sometimes, crossbow/bombs and even my strong attack! When you're up against a tough boss, the last thing you need is poor control. Anyone else found this?
Godsbane777: Wandering in the Dark mission was my, "Welcome to Death March" quest too. No room to dodge and I ran out of food early because I thought I had the combat down pat. Make sure you are using your solo target to lock on. It helps with collision issues and keep your sword in perpetual parry. You should only not be blocking during the milliseconds you're attacking or dodging. Crossbow is best for luring out individual mobs from a pack, not for mid encounter damage. But really, locking on to a boss goes a very long way. Control response seems to be crisper when you do so.