Posted June 04, 2011
I've been playing the game (end of chapter one right now, so, no spoilers please) and, despite the game being a truly masterpiece, i found some issues that i think, must be taken into account when a Witcher 2 expansion pack or brand new Witcher 3 comes to mind.
1) Control responsiveness:
The most important improvement needed by the game so far. I know, v1.2 was supposedly fixing this, but certainly, it still needs more accuracy. During the first act you feel you are missing something at some points when you are fighting, but for me, it's when you first fight the Assassin of Kings when you feel controls responsivness still needs some fixing. Things like Aard not working properly nor fast enough or at all aftter covering yourself is something that really would have improved the experience if done better. So CDPROJEKT, please, work more on control responsiveness. It's a must.
2) Geralt the Thief. I don't know about you guys, but, for me, Geralt storming into houses and robbing everything in front of the owners just feels awkward. I know, it's a pretty accepted bussiness in RPGs to go stealing stuff from people in front their noses without any complain, but, if games like Gothic did a step forward considering private property and intimacy rights for NPCs, i don't know why this shouldn't been introduced in the adventures of Geralt the Rivia too. It's just too much a game breaking experience (environmentally speaking) to keep forward with this kind of impunit;, and considering CDPROJEKT has considered things like going through towns with a sword in your hand and offense to the citizens( what i think it's good and realistic), a system where NPCS offend themselves when you enter in their houses without permisson or directly steal from them should be included in the game.
I know, Geralt is no peasant and probably most country persons wouldn't say a i word if a man so menacing looking robs their orens, but, at least, CDPROJEKT should include a karma system where stealing and being caught should put the people against you, refusing to talk to you and eventually loosing or making the secondary quest harder to complete.
I understand they would not like to attack Geralt, but something similar to when you kill some guards in Floatsam (pay a fee or die) should be included in the next installments of the game.
Well, these were my major complaints about the game, and i truly hope that posting them here will help in CDPROJEKT taking those into account and eventually making better and more immersive games.
1) Control responsiveness:
The most important improvement needed by the game so far. I know, v1.2 was supposedly fixing this, but certainly, it still needs more accuracy. During the first act you feel you are missing something at some points when you are fighting, but for me, it's when you first fight the Assassin of Kings when you feel controls responsivness still needs some fixing. Things like Aard not working properly nor fast enough or at all aftter covering yourself is something that really would have improved the experience if done better. So CDPROJEKT, please, work more on control responsiveness. It's a must.
2) Geralt the Thief. I don't know about you guys, but, for me, Geralt storming into houses and robbing everything in front of the owners just feels awkward. I know, it's a pretty accepted bussiness in RPGs to go stealing stuff from people in front their noses without any complain, but, if games like Gothic did a step forward considering private property and intimacy rights for NPCs, i don't know why this shouldn't been introduced in the adventures of Geralt the Rivia too. It's just too much a game breaking experience (environmentally speaking) to keep forward with this kind of impunit;, and considering CDPROJEKT has considered things like going through towns with a sword in your hand and offense to the citizens( what i think it's good and realistic), a system where NPCS offend themselves when you enter in their houses without permisson or directly steal from them should be included in the game.
I know, Geralt is no peasant and probably most country persons wouldn't say a i word if a man so menacing looking robs their orens, but, at least, CDPROJEKT should include a karma system where stealing and being caught should put the people against you, refusing to talk to you and eventually loosing or making the secondary quest harder to complete.
I understand they would not like to attack Geralt, but something similar to when you kill some guards in Floatsam (pay a fee or die) should be included in the next installments of the game.
Well, these were my major complaints about the game, and i truly hope that posting them here will help in CDPROJEKT taking those into account and eventually making better and more immersive games.