Posted August 11, 2011
![Kleetus](https://images.gog.com/5d5fd7c7bd35ad34c122b6c2d6f1d0e504fbe5149dfbcfa3783ac3bc12c52248_forum_avatar.jpg)
Kleetus
For Internal Use Only
Registered: Sep 2010
From Australia
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vindik8or
New User
Registered: Apr 2011
From United States
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Demut
デムト
Registered: May 2011
From Germany
Posted August 12, 2011
![avatar](/upload/avatars/2010/10/b45e244a30b65f3ccf694f5d6ba871426574cb2f_t.jpg)
Because there is no limited amount of time to carry it out. You could run around the enemy for an hour before you decide to slash him and after that first hit you could pull back and continue running around. You suffer no direct consequences of not using the succeeding combos.
![Kleetus](https://images.gog.com/5d5fd7c7bd35ad34c122b6c2d6f1d0e504fbe5149dfbcfa3783ac3bc12c52248_forum_avatar.jpg)
Kleetus
For Internal Use Only
Registered: Sep 2010
From Australia
Posted August 12, 2011
You keep dictating to people on what they should do and say.
Who do you think you are, I'll do and say what I like.
And why should I take you seriously when you posted saying opening doors is a QTE....
Anyway, I'll say it again, a QTE is QUICK TIME EVENT, which is an on screen prompt telling you what to press and giving you a limited time to do so.
There are no other if's or but's or maybe's, it is what it is.
And The Witcher combat is based on that, unlike your earlier comment on opening doors being QTE.
There is to do the combo, if there wasn't a limited time, then why does the flaming sword icon appear and disappear?
Again, as you seem to have trouble understanding, a QTE is an onscreen prompt for a command, and a time period in which to carry it out.
That's exactly what The Witcher combat is.
Who do you think you are, I'll do and say what I like.
And why should I take you seriously when you posted saying opening doors is a QTE....
Anyway, I'll say it again, a QTE is QUICK TIME EVENT, which is an on screen prompt telling you what to press and giving you a limited time to do so.
There are no other if's or but's or maybe's, it is what it is.
And The Witcher combat is based on that, unlike your earlier comment on opening doors being QTE.
There is to do the combo, if there wasn't a limited time, then why does the flaming sword icon appear and disappear?
Again, as you seem to have trouble understanding, a QTE is an onscreen prompt for a command, and a time period in which to carry it out.
That's exactly what The Witcher combat is.
Post edited August 12, 2011 by Kleetus
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vindik8or
New User
Registered: Apr 2011
From United States
Posted August 12, 2011
![avatar](/upload/avatars/2010/09/1b4b10606aec8c3b2307193fbe7cdf4e5ddb15c1_t.jpg)
Who do you think you are, I'll do and say what I like.
A wee pro-tip for you. That was a rhetorical device, people who argue well often use them. It was not meant to be taken seriously as what I actually believe (since I don't believe there are any QTEs in The Witcher), but rather the logical extension of your definition. It shows how ridiculous your own ideas about QTEs are, especially since even you can recognise it as being stupid.
![avatar](/upload/avatars/2010/09/1b4b10606aec8c3b2307193fbe7cdf4e5ddb15c1_t.jpg)
There are no other if's or but's or maybe's, it is what it is.
![avatar](/upload/avatars/2010/09/1b4b10606aec8c3b2307193fbe7cdf4e5ddb15c1_t.jpg)
![avatar](/upload/avatars/2010/09/1b4b10606aec8c3b2307193fbe7cdf4e5ddb15c1_t.jpg)
Again, as you seem to have trouble understanding, a QTE is an onscreen prompt for a command, and a time period in which to carry it out.
This is why I asked you to address the points individually. In the hope that you might rise to the occasion and actually contribute something worthwhile to the argument and definition. Instead you try to hide your inadequacies behind bravado and ignorant repetition. It's pretty sad to watch, really.
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Antimateria
Insert liquor
Registered: May 2011
From Finland
Posted August 12, 2011
I just killed kayran in hard and this is my first time playing this game. Few suprising deaths came because of QTE, didn't expect those and how could I. Well, I have died a lot in this game. =) But, I think they should have left them away from bosses. In fistfights they are allright, at least we see some cool moves. But it comes a bit repetitive, as someone already said. Still, fistfighting in witcher 1 wasn't so great either.. so I prefer this one.
In minigames QTEs are generally fine.
Still, I would have gladly took some kind of a real boxing in there. Perhaps so simple as punch-out. =) That's not far from quick time events, dodge and punch and repeat with couple of buttons. But it would be still better.
As said, haven't played the whole game. But if in middle of bossfight comes QTE, it mostly is couple of times instant death. That's not fair. I think that boss was hard enough without that.
Of course it looked cool.
I'm playing with a controller, so it's not so bad. And I guess in options is chance to make QTEs easier. Which I don't do. =)
Those are not so in my face things that I had too much trouble with them.
Edit: Maybe in later game I'll change my mind.
In minigames QTEs are generally fine.
Still, I would have gladly took some kind of a real boxing in there. Perhaps so simple as punch-out. =) That's not far from quick time events, dodge and punch and repeat with couple of buttons. But it would be still better.
As said, haven't played the whole game. But if in middle of bossfight comes QTE, it mostly is couple of times instant death. That's not fair. I think that boss was hard enough without that.
Of course it looked cool.
I'm playing with a controller, so it's not so bad. And I guess in options is chance to make QTEs easier. Which I don't do. =)
Those are not so in my face things that I had too much trouble with them.
Edit: Maybe in later game I'll change my mind.
Post edited August 12, 2011 by Antimateria
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thelazyreader
New User
Registered: Jul 2011
From India
Posted August 13, 2011
I have no problems with QTEs in this game, because they allow me to see some great motion-captured battle sequences that would be impossible for me to perform with the regular button-mashing sword swings. In fact I think maybe we should have had a few little QTEs for regular fights(like say, opportunities to grabb a solider's sword arm and stabbing him in the neck, tripping an opponent. during a group fight etc).
Sure, some are hard, but you can disable these in the in-game menu and what you're left with are fairly simple: just click or press one of the WASD keys in a 5-second window, which is more than long enough unless you're really slow to respond.
And it's thanks to QTEs that I enjoy fist-fighting brawls, whereas in the first game they were just a chore to earn some extra cash.
Sure, some are hard, but you can disable these in the in-game menu and what you're left with are fairly simple: just click or press one of the WASD keys in a 5-second window, which is more than long enough unless you're really slow to respond.
And it's thanks to QTEs that I enjoy fist-fighting brawls, whereas in the first game they were just a chore to earn some extra cash.
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Demut
デムト
Registered: May 2011
From Germany
Posted August 14, 2011
![avatar](/upload/avatars/2010/09/1b4b10606aec8c3b2307193fbe7cdf4e5ddb15c1_t.jpg)
Again, as you seem to have trouble understanding, a QTE is an onscreen prompt for a command, and a time period in which to carry it out.
That's exactly what The Witcher combat is.
![Kleetus](https://images.gog.com/5d5fd7c7bd35ad34c122b6c2d6f1d0e504fbe5149dfbcfa3783ac3bc12c52248_forum_avatar.jpg)
Kleetus
For Internal Use Only
Registered: Sep 2010
From Australia
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vindik8or
New User
Registered: Apr 2011
From United States
Posted August 15, 2011
Oh no! Time trial racing games are QTEs now too?
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Demut
デムト
Registered: May 2011
From Germany
Posted August 15, 2011
How many more times to I have to repeat myself? It is a combo. QTEs and combos are two different things. Why won’t this go in this head of yours?
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Kleetus
For Internal Use Only
Registered: Sep 2010
From Australia
Posted August 16, 2011
What a load of rubbish.
Unless you can show me the rule that says "combos aren't included"?
You get an onscreen prompt, and you have a limited time, that is a QUICK TIME event.
A five year old could understand that, but the only rubbish that you can come up with is that FPS must be QTE's also etc etc ad nauseum.
Unless you can show me the rule that says "combos aren't included"?
You get an onscreen prompt, and you have a limited time, that is a QUICK TIME event.
A five year old could understand that, but the only rubbish that you can come up with is that FPS must be QTE's also etc etc ad nauseum.