Posted June 06, 2011
I feel that the first act was well fleshed out, peripherally. The second less so, then the third even less. As it progresses the acts seem to focus more on the main story. Though, with the second act, this might be an illusion; it has the same basic structure as the first, but two angles that likely combine to equal to or greater size in terms of quests. So, with hindsight (and a Roche and Iorveth play through), I'd say the final act is the one that could do with more side quests and life.
I can understand the third act, being set where it is, being less village-like and full of community, but it does seem devoid quests. If you attempt to stray from the main story, you are met with few quests to do, and what there is feels superficial. Like you show up in Loc Muine and you can't help but stumble upon these great items that just happen to be located amongst the few places you can explore.
That said, I don't think it's really a short game, especially as I consider at least two plays (Roche and Iorveth) as the whole. The story certainly feels shorter though. The first game resolves the main issues in Vizima and doesn't leave such huge story elements hanging for a sequel. It feels like Nilfgaard and the Wild Hunt should be in the game, but it is actually about the assassins (Letho mainly) and the fate of Temeria and the Pontar Valley, which are adequately handled and resolved. It feels like there should be future acts for Nilfgaard and the Wild Hunt as they were prominent throughout.
I can understand the third act, being set where it is, being less village-like and full of community, but it does seem devoid quests. If you attempt to stray from the main story, you are met with few quests to do, and what there is feels superficial. Like you show up in Loc Muine and you can't help but stumble upon these great items that just happen to be located amongst the few places you can explore.
That said, I don't think it's really a short game, especially as I consider at least two plays (Roche and Iorveth) as the whole. The story certainly feels shorter though. The first game resolves the main issues in Vizima and doesn't leave such huge story elements hanging for a sequel. It feels like Nilfgaard and the Wild Hunt should be in the game, but it is actually about the assassins (Letho mainly) and the fate of Temeria and the Pontar Valley, which are adequately handled and resolved. It feels like there should be future acts for Nilfgaard and the Wild Hunt as they were prominent throughout.