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slophlong: I've never tried that and can't imagine how you'd play the game using arrow keys as opposed to WASD/ESDF, where are the rest of your keybinds?
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AudreyWinter: Yeah well, be glad you don't have the necessity to try and change controls because you can't use the standard ones. I can't use WASD, so I use the controller, but that doesn't work too well, either (like I explained earlier).
When using KBM, I usually run with the mouse, but someone knew better than to allow that... and with the new combat system, that would probably not work out at all.
Even if you did move with your mouse (which as you said, would probably feel odd with this system), I still don't understand why you NEED the arrow keys. And as I said, its probably a bug. Last I checked there wasn't anything special about the arrow keys that would prevent their usage.


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slophlong: I interpreted "PC has its own feel" as you saying that all action RPGs are console games. I'm sorry if I misunderstood, I'm just having difficulty understanding what you're trying to get at.
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cloud8521: im talking about UI really
What's wrong with the UI? You carry around a hell of a lot more items in TW2, hence the need for a fullscreen inventory (unless you'd rather hover your mouse over countless tiny icons). There's full mouse support in the menus as well, I'm failing to see what's wrong with it.
Post edited May 19, 2011 by slophlong
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AudreyWinter: Yeah well, be glad you don't have the necessity to try and change controls because you can't use the standard ones. I can't use WASD, so I use the controller, but that doesn't work too well, either (like I explained earlier).
When using KBM, I usually run with the mouse, but someone knew better than to allow that... and with the new combat system, that would probably not work out at all.
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slophlong: Even if you did move with your mouse (which as you said, would probably feel odd with this system), I still don't understand why you NEED the arrow keys. And as I said, its probably a bug. Last I checked there wasn't anything special about the arrow keys that would prevent their usage.
well... that's not fully true, each key has its own signature. the engines job is to recognize them. but in thsi case it does not do it right or the system sued to change the keys does not pick up on them right. many games have had problems with certain keys.
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AudreyWinter: Yeah well, be glad you don't have the necessity to try and change controls because you can't use the standard ones. I can't use WASD, so I use the controller, but that doesn't work too well, either (like I explained earlier).
When using KBM, I usually run with the mouse, but someone knew better than to allow that... and with the new combat system, that would probably not work out at all.
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slophlong: Even if you did move with your mouse (which as you said, would probably feel odd with this system), I still don't understand why you NEED the arrow keys. And as I said, its probably a bug. Last I checked there wasn't anything special about the arrow keys that would prevent their usage.


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cloud8521: im talking about UI really
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slophlong: What's wrong with the UI? You carry around a hell of a lot more items in TW2, hence the need for a fullscreen inventory (unless you'd rather hover your mouse over countless tiny icons). There's full mouse support in the menus as well, I'm failing to see what's wrong with it.
battle ui lacks information, some text is too small, while the menu's is far to big in contrast, and so on




also man.. why the hell are you fighting everyone on everything they say?
Post edited May 19, 2011 by cloud8521
Because I disagree with them and I'm trying to defend a game that I like?
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slophlong: Because I disagree with them and I'm trying to defend a game that I like?
but your blindly defending it. i mean you can like a game but it can still be improved
So QTE's are critical in boss fights and such? They explicitly said that wouldn't be the case.
Post edited May 19, 2011 by scampywiak
Well I think TW2 is a good console game. I think it was wrong for CD Projekt to pretend it was not a console game but a PC game. You'd have to be blind not to see that pretty much every design decision in TW2 was so that it would play beautifully on a console, so in essence it was never designed for the PC. I have an XBox360 controller and I'm enjoying it as an action RPG but I have been somewhat surprised by how much it is a console game, down to the action sequences (press Y now), the bar fights (press X then Y now or miss), but once you take it for what it is I'm enjoying the game. Personally I prefer TW1 gameplay though.

It's hard not to be cynical that CD Projekt have pretended this is a PC game, taken all the money from PC gamers (some are happy some are not), then they will release it as a console game and by then it will have a good rep as a great console game and be another windfall profit. Following that Bioware path I guess.
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slophlong: Because I disagree with them and I'm trying to defend a game that I like?
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cloud8521: but your blindly defending it. i mean you can like a game but it can still be improved
I'm not trying to say its perfect, its just that you're attacking the game without any real reason (from what I can tell at least). Trust me, I would've loved some better sorting/other inventory functions.
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Lavec: Well I think TW2 is a good console game. I think it was wrong for CD Projekt to pretend it was not a console game but a PC game. You'd have to be blind not to see that pretty much every design decision in TW2 was so that it would play beautifully on a console, so in essence it was never designed for the PC. I have an XBox360 controller and I'm enjoying it as an action RPG but I have been somewhat surprised by how much it is a console game, down to the action sequences (press Y now), the bar fights (press X then Y now or miss), but once you take it for what it is I'm enjoying the game. Personally I prefer TW1 gameplay though.

It's hard not to be cynical that CD Projekt have pretended this is a PC game, taken all the money from PC gamers (some are happy some are not), then they will release it as a console game and by then it will have a good rep as a great console game and be another windfall profit. Following that Bioware path I guess.
what i expected was they would develop all the system with xbox in mind and either port that over and simplify it for consoles or make a console version from scratch
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cloud8521: but your blindly defending it. i mean you can like a game but it can still be improved
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slophlong: I'm not trying to say its perfect, its just that you're attacking the game without any real reason (from what I can tell at least). Trust me, I would've loved some better sorting/other inventory functions.
attacking it? you just said you would love it too what the hell man.
Post edited May 19, 2011 by cloud8521
I'm usually the first person to get my feathers ruffled when I feel that a game has seen significant "dumbing down" in order to appeal to console gamers, but that's not really the case here. Yes, the game was clearly made in such a way that they could potentially port the game to consoles in the future should they choose to do so. Yet outside of a few very superficial interface quirks that really don't matter at all, The Witcher 2 hasn't been dumbed down in the slightest.

There's still a wide array of weapons and armor to find, a robust crafting system, tons of sidequests and rewards for poking your nose into every little corner, and some really great gameplay that emphasizes strategy over brute force. That's hard to do in a game where you control a single character. The statement I take greatest issue with is this:
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SystemShock7: The now (unfortunately) popular amongst PC games "pit boss fight", one in which the player is trapped within a small area, is totally outmatched by either a horde of enemies or an enemy which is much bigger, stronger, faster, etc than the player, with the only advantage for the player being not whatever attributes/skills he has developed, but simply that the player can regenerate health... and therefore, has to resort to the insipid tactic of hit 1-2 times, then after being hit in a flurry of blows and health drops to 10%, runs around and around and around until the health bar has enough points to hit a couple enemies 1-2 times again, then rinse and repeat over, and over, and over again.
Running in circles and taking a couple swipes now an then while waiting for your health to regenerate is certainly one way to handle fights, but it is--and I mean this in the nicest way possible--a very foolish way to fight. If that's the strategy you employ, you are, as they say on the internet, Doing It Wrong.

You have bombs, throwing daggers, potions, traps, and magic signs. Use Cat potions to see through walls and set up ambushes. Invest a couple levels in magic skills so that the Aard sign strikes an area instead of a single foe. Throw bombs at large groups to wear them down and kill off weaker units. The games gives you plenty of tactics and options for overcoming combat encounters, as well as plenty of alchemical resources with which to employ them. If you're falling back onto the "exploit regenerating health to win" strategy, I'm afraid the problem is entirely on your end.
Post edited May 19, 2011 by Feynman
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slophlong: Because I disagree with them and I'm trying to defend a game that I like?
I LOVE the game. But atm there are so many annoyances that prevent me from enjoying it like I thought I would. Keys that don't do what the manual says they do, kbm/controller not optimized, at least a handful features that were confirmed before release simply don't exist. No timer, no quickload (except in the manual), no screenshots, no proper (mini)map, botched economy, horribly grainy shadows, camera spins at doors, killing my orientation and ctd every five minutes. For starters...
I am scrolling more through menus than I am playing, I am constantly trying to figure out how to not be over-encumbered without throwing good stuff away. Oh, and did I mention, I only get to play five minutes at a time?

Defend that away, please.
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Feynman: I'm usually the first person to get my feathers ruffled when I feel that a game has seen significant "dumbing down" in order to appeal to console gamers, but that's not really the case here.
Look I totally agree with you there. They possibly have made the best console RPG of all time but they could have been more open about that - if they'd told us to trust them, they are making the best console RPG ever, it will have more story, more features, mode depth than TW1, and for the PC the graphics will be much better than they could ever be on the console, plus you'll be able to play with mouse and keyboard if you like, then at least we would have been been prepared and maybe forgiving for some of the things that had to go because they are not suitable for console.
This is pathetic, PC gamers are the whiniest bunch I have ever seen. every game no matter if its true or not gets labelled as a CONSOLE game, there is not even a console version of this game yet. This is one of the most PC centric games tha has been released in many years, i swear some of you will complain a game is terrrible if the font is not PC enough, get a life and enjoy this amazing game and rare breed, a PC RPG clearly designed for PC. Nothing about this game is anything like a console game, how many console games have you played? They are notr like this game I can tell you that.
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mastorofpuppetz: This is pathetic, PC gamers are the whiniest bunch I have ever seen. every game no matter if its true or not gets labelled as a CONSOLE game, there is not even a console version of this game yet. This is one of the most PC centric games tha has been released in many years, i swear some of you will complain a game is terrrible if the font is not PC enough, get a life and enjoy this amazing game and rare breed, a PC RPG clearly designed for PC. Nothing about this game is anything like a console game, how many console games have you played? They are not like this game I can tell you that.
yes lets put all the possible things that can possible be made better, throw it out the window and never hope they make it better and just play the game in the state we dont like even tho fixing the things is not hard .
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mastorofpuppetz: This is pathetic, PC gamers are the whiniest bunch I have ever seen. every game no matter if its true or not gets labelled as a CONSOLE game, there is not even a console version of this game yet. This is one of the most PC centric games tha has been released in many years, i swear some of you will complain a game is terrrible if the font is not PC enough, get a life and enjoy this amazing game and rare breed, a PC RPG clearly designed for PC. Nothing about this game is anything like a console game, how many console games have you played? They are not like this game I can tell you that.
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cloud8521: yes lets put all the possible things that can possible be made better, throw it out the window and never hope they make it better and just play the game in the state we dont like even tho fixing the things is not hard .
Can you read? Nothing in my post said anything about not improving things.
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cloud8521: yes lets put all the possible things that can possible be made better, throw it out the window and never hope they make it better and just play the game in the state we dont like even tho fixing the things is not hard .
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mastorofpuppetz: Can you read? Nothing in my post said anything about not improving things.
well the way you said it did. by complain we can possibly make the game better. its a means to an end