DarkjeThe2nd: thanks, for the kudos ;)
I'll try and find the victory mp3 and include it in the next rev. patch, at my next visit to the game -probably this winter-
yeah the updated mechanics alone, like no standard gold to all military buildings and 'recruit here' button are like the final patch to the game, so it should be included. also the missions on the first part are a bit thin since the first couple are tutorial ones, so adding this makes it much more complete.
not to mention the new map-editor that allows for random map generation and scripted goals as opposed drawing it all in by hand and just the one goal, like part 1 version offered.
Good to hear, though it's really not a big deal :)
True, the gold set to off at default is great too. No longer will gold be "wasted" to every barracks in town (you just know you will forget to turn it off somewhere).
I've been playing the game a lot lately, and it's so much fun. First the entire Vikings addon again, and now up to mission 7 I think of the original campaign. It could be more challenging though, but it's kind of my own fault for trying to spam generals.
Since you mention the map generator with Vikings, does this work well for you? I tried it, but couldn't get it to generate lots of resources, like mountains filled with coal and such, like in the normal missions. I just got small spots here and there, and I set resources to very high, and even tried on gigantic maps. Are there any tricks here? It would be really fun to play some maps I don't know by heart :P