@tinysalmander Oh, I’m pretty sure the Epic Flamethrower name is just a coincidence. Probably. Or a huge thank you for all the bug reporting and feedback. Nah… :D
Dissolving bots still leave status effects behind them when their bodies are no longer present in battle. Not sure whether that counts as a bug or not.
Cyberninja's Agile status (after using Dash from Stealth) has no duration specified in its description.
The battle started and one foul hatchling is shown as stunned from the start, except that he isn’t really. Something from the previous battle maybe…
Prototype’s Aegis Mode description says “If an enemy attacks you in Aegis Mode, you counter…” while it probably should say “If an enemy hits you…” as Prototype doesn’t counter on misses.
Fixed x4 - Multi Fix Combo!
Speaking of “soft lock-ups,” while they didn’t happened for me lately, maybe there should be some check built-in which makes enemy that can’t act use “wait” action.
There actually is! Sadly if the mob selects and ability or an effect updates and triggers an exception, the engine cannot fail gracefully and hits a softlock. Plus if I code correctly that should never happen. The joys of game dev.
Used Ex Machina (level 3) and Multicore, Optimization, and Overcharged aren’t on a temporary party member (Chimera Scientist), only HyperThread is. Other party members got them all.
Ex Machina is getting update in next patch, so will probably have a host of new glitches to work out. The new version should correctly target all allies and friendly npcs.
Either Fan The Hammers isn’t working or its description is wrong.
Turns out it was working correctly but pulling the wrong number to display for the boost amount - fixed!
Bolty (and Prototype, I presume) can be affected by Bleeding. Buy… they don’t have blood :) But then again, it cuts both ways and there are many robotic enemies we face. Not sure what to do about it, probably nothing. Or renaming when it’s on them. Probably too much of a hassle to bother.
That’s pretty special case! There’s no way I’d do anything like that just as an easter egg. Right?
2. Built Real Good is shown as a plus status effect on Bolty’s icon but the text isn’t visible when you hover the said icon.
Fixed!
3. Wrong faction again: (Triangulatin’ mission)
I was working for Horizon here…
This
should be fixed, but I need to run an iteration to confirm.
1. “His” and “he” are used even though engineer is female.
Fixed and amazing catch! The older events didn’t have support for dynamic pronouns in them. How crazy is that?
2. (spoiler) Either it’s a bug or feature, but first 2 answers are the same :)
2. Bolty’s shield draining move can be used on targets that have no shields which gives this lovely status effect with no effect :)
FIXED!!!