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So, I caved and bought a cheap-but-not-terrible joystick to play this with (Thrustmaster 2960623 USB Joystick). It's not clever and it's not pretty, but Windows recognises it fine, the buttons all work, et cetera.

Besides a small hiccup where Tie Fighter mixes up the X & Y axis (fixed by moving to Bottom Left when told Top Left, Top Right when told Bottom Right) it seems to work fine. Trigger fires, button 2 rolls. Z axis & other buttons apparently do nothing, but not sure if that's the same for everyone.

My main problem is this: how jerky movement is compared to the mouse. I can fly about okay, but it's jerkier, and trying to target anything is a running-gag of "Oops, that's too high. Tiny tweak, tiny tweak.. That's too low. Tiny tweak, tiny tweak.. Too high." ad infinitum.

I'm not sure exactly what problem this is, whether it's joystick sensitivity, lack of a deadzone or what. It seems like an alright speed for rotating my craft, notsomuch for shooting straight at a still target, let alone a moving one. I am a bit of a newb when it comes to flight sticks, and I'm stumped as to how to solve it. Is there a way to make TF go slower when the joystick is nearer the centre, or an external program that could do this, or something? I've tried poking around the joystick's settings in Windows (it doesn't have its own driver, I've checked) and it all seems to be working fine.

Any suggestions would be greatly appreciated. (I've tried searching the forum, but suspect if anyone else's had this problem I'm not using the right keywords, and the results for just 'joystick' are a bit overwhelming)

My second question is: Is there any way to get the Hat-stick to map to POV in TF, or should I wade deeper into JoytoKey for such things? Likewise the z-axis/throttle/wiggly-bit (technical term).

Thanks!

EDIT: I should point out this is with the '95 version, if that helps.
Post edited May 07, 2015 by whisperkit
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Go to the TIE Fighter installation folder, search for a file called something like Dosbox .conf, open it with notepad and make:

[joystick]
timed=false


Save and quit.

As for your second question, yes I think JoyToKey would be the best way to map the hat and buttons.
The Dos version of TIE Fighter only supports x- and y-axis, the Windows does support throttle but no rudder (roll in this case).
Post edited May 07, 2015 by Strijkbout
avatar
Strijkbout: Go to the TIE Fighter installation folder, search for a file called something like Dosbox .conf, open it with notepad and make:

[joystick]
timed=false


Save and quit.
Thanks for the reply. I've looked in "dosbox_tiecd.conf", and timed is already set to false.

[EDIT: Experimented with turning it on, immediately got the drift issue people talk about, so turned it off again.]
Post edited May 07, 2015 by whisperkit
avatar
whisperkit: My second question is: Is there any way to get the Hat-stick to map to POV in TF, or should I wade deeper into JoytoKey for such things? Likewise the z-axis/throttle/wiggly-bit (technical term).
You can do this with the DOSBox keymapper. There's an explanation (in video form) here:

http://www.gog.com/forum/star_warsr_xwing_and_tie_fighter_series/xwing_1994_tweak_guide_video_graphics_sound_music_speed_and_controls/post1

It's for X-Wing, but the same method should work for TIE Fighter.
Post edited April 03, 2017 by Waltorious
Okay, I think it's sorted. I'm now getting variance in my cursor/ship movement based on how far from centre the joystick is, and I shot down a few B-Wings which is a good enough start. I believe (not 100% but) this change was from altering joysticktype to fcs in "dosbox_tiecd.conf" (which matches my joystick brand). So hopefully if anyone else encounters this problem that'll work for them. :)

EDIT: Also, the X-Wing video worked like a charm for the hat stick & throttle! I tried following his graphical advice too, but that messed things up for me in terms of resolution, so sticking with default on that for this program. Also I believe that the above fix for the joystick also fixed the wrong-calibration-angles thing.
Post edited May 07, 2015 by whisperkit
avatar
Strijkbout: Go to the TIE Fighter installation folder, search for a file called something like Dosbox .conf, open it with notepad and make:

[joystick]
timed=false


Save and quit.
avatar
whisperkit: Thanks for the reply. I've looked in "dosbox_tiecd.conf", and timed is already set to false.

[EDIT: Experimented with turning it on, immediately got the drift issue people talk about, so turned it off again.]
I don't know then, maybe check the calibration in the windows gamecontrollerpanel, if the pots are dirty or a broken cord can also explain bad joystick output.
avatar
whisperkit: So, I caved and bought a cheap-but-not-terrible joystick to play this with (Thrustmaster 2960623 USB Joystick). It's not clever and it's not pretty, but Windows recognises it fine, the buttons all work, et cetera.

Besides a small hiccup where Tie Fighter mixes up the X & Y axis (fixed by moving to Bottom Left when told Top Left, Top Right when told Bottom Right) it seems to work fine. Trigger fires, button 2 rolls. Z axis & other buttons apparently do nothing, but not sure if that's the same for everyone.

My main problem is this: how jerky movement is compared to the mouse. I can fly about okay, but it's jerkier, and trying to target anything is a running-gag of "Oops, that's too high. Tiny tweak, tiny tweak.. That's too low. Tiny tweak, tiny tweak.. Too high." ad infinitum.

I'm not sure exactly what problem this is, whether it's joystick sensitivity, lack of a deadzone or what. It seems like an alright speed for rotating my craft, notsomuch for shooting straight at a still target, let alone a moving one. I am a bit of a newb when it comes to flight sticks, and I'm stumped as to how to solve it. Is there a way to make TF go slower when the joystick is nearer the centre, or an external program that could do this, or something? I've tried poking around the joystick's settings in Windows (it doesn't have its own driver, I've checked) and it all seems to be working fine.

Any suggestions would be greatly appreciated. (I've tried searching the forum, but suspect if anyone else's had this problem I'm not using the right keywords, and the results for just 'joystick' are a bit overwhelming)

My second question is: Is there any way to get the Hat-stick to map to POV in TF, or should I wade deeper into JoytoKey for such things? Likewise the z-axis/throttle/wiggly-bit (technical term).

Thanks!

EDIT: I should point out this is with the '95 version, if that helps.
I bought a new thrustmaster joystick (as it was a lefty) and was offered their new software called T.A.R.G.E.T. and though it's a huge PiA, you can calibrate all axis on a curve, decreasing sensitivity close to the 0 point - perhaps this software will work for yours?
avatar
StevenBarber: I bought a new thrustmaster joystick (as it was a lefty) and was offered their new software called T.A.R.G.E.T. and though it's a huge PiA, you can calibrate all axis on a curve, decreasing sensitivity close to the 0 point - perhaps this software will work for yours?
Unfortunately only the T-16000 and the Warthog support the software, anything cheaper than the T-16000 doesn't.
avatar
whisperkit: My second question is: Is there any way to get the Hat-stick to map to POV in TF, or should I wade deeper into JoytoKey for such things? Likewise the z-axis/throttle/wiggly-bit (technical term).
avatar
Waltorious: You can do this with the DOSBox keymapper. There's an explanation (in video form) here:

http://www.gog.com/forum/star_warsr_xwing_and_tie_fighter_series/xwing_1994_tweak_guide_video_graphics_sound_music_speed_and_controls/post1

It's for X-Wing, but the same method should work for TIE Fighter.
Is there an updated version of this link, as it is broken currently, and I would like to read/watch the video in this link.
avatar
Waltorious: You can do this with the DOSBox keymapper. There's an explanation (in video form) here:

http://www.gog.com/forum/star_warsr_xwing_and_tie_fighter_series/xwing_1994_tweak_guide_video_graphics_sound_music_speed_and_controls/post1

It's for X-Wing, but the same method should work for TIE Fighter.
avatar
Necro55: Is there an updated version of this link, as it is broken currently, and I would like to read/watch the video in this link.
Actually there was a typo in the link I posted. Try this:

https://www.gog.com/forum/star_wars_xwing_and_tie_fighter_series/xwing_1994_tweak_guide_video_graphics_sound_music_speed_and_controls/post1

I'll edit my old post to fix it too.