Posted May 27, 2020
high rated
Hello everyone. Hope you are enjoying the game =)
I've been super stretched thin on time so apologies for not being able to write here until now.
We just released an update, the newest version is 0.8.18. There was a bit of a mishap with version 0.8.17, which introduced a bug regarding Assemblers/Refineries showing no power even though they had it. It is fixed in 0.8.18!
Read all about it here:
https://steamcommunity.com/app/979110/discussions/1/2277079183721443277/
Full Patch Notes:
[version] 0.8.18
* Fixed no power icon remaining on production facilities even when power is available.
[version] 0.8.17
* Fixed a crash error with missing .dll files.
* Changed rotation keybinds to Q and E by default.
* Added sounds to shotgun and assault rifle.
* Added a missing tooltip of errors when a facility is selected.
* Improved the outlook of the build menu help window with explanations for rotation and build view buttons.
* Ship resource rules can now only be set in the tactical view mode to minimize the risk of setting rules to the wrong ship.
* Crew members will move out of the way if they are standing on a hull tile that is being removed.
* Fixed zoom in/out keybindings behaving the wrong way, was reversed.
* Fixed edge scrolling in the starmap.
* Fixed the return home command for mining pods.
* Fixed a bug which prevented setting a prisoner area on certain ships.
* Fixed a problem with trading.
* Fixed a problem with hyperspace jump button being left on the screen after a jump.
* The Keybind "Delete" will now also toggle dismantle on the a selected object.
* Removed the interact icon button from storages, which have nothing a drafted crew member can pick up.
* Fixed a problem with derelict ships not being seized by the player.
* In-floor Power Node restrictions changed - Can now be built under wallmounts and next to doors.
* Fixed problem with prisoners trying to go and eat to a spot they don't have a path with permission to travel.
* Fixed problem when releasing multiple prisoners the dialog tree always selects the first prisoner.
* Fixed bugs.
Thanks for playing! =) You can also join our Discord and chat with others playing the game:
http://discord.gg/spacehaven
Technical Issues help here:
https://steamcommunity.com/app/979110/discussions/1/2277079183721443277/
If you have any technical issues outside of the list mentioned above, or you cannot get it to work, please email us at:
support@bugbyte.fi
That's the best way we can help you!
I've been super stretched thin on time so apologies for not being able to write here until now.
We just released an update, the newest version is 0.8.18. There was a bit of a mishap with version 0.8.17, which introduced a bug regarding Assemblers/Refineries showing no power even though they had it. It is fixed in 0.8.18!
Read all about it here:
https://steamcommunity.com/app/979110/discussions/1/2277079183721443277/
Full Patch Notes:
[version] 0.8.18
* Fixed no power icon remaining on production facilities even when power is available.
[version] 0.8.17
* Fixed a crash error with missing .dll files.
* Changed rotation keybinds to Q and E by default.
* Added sounds to shotgun and assault rifle.
* Added a missing tooltip of errors when a facility is selected.
* Improved the outlook of the build menu help window with explanations for rotation and build view buttons.
* Ship resource rules can now only be set in the tactical view mode to minimize the risk of setting rules to the wrong ship.
* Crew members will move out of the way if they are standing on a hull tile that is being removed.
* Fixed zoom in/out keybindings behaving the wrong way, was reversed.
* Fixed edge scrolling in the starmap.
* Fixed the return home command for mining pods.
* Fixed a bug which prevented setting a prisoner area on certain ships.
* Fixed a problem with trading.
* Fixed a problem with hyperspace jump button being left on the screen after a jump.
* The Keybind "Delete" will now also toggle dismantle on the a selected object.
* Removed the interact icon button from storages, which have nothing a drafted crew member can pick up.
* Fixed a problem with derelict ships not being seized by the player.
* In-floor Power Node restrictions changed - Can now be built under wallmounts and next to doors.
* Fixed problem with prisoners trying to go and eat to a spot they don't have a path with permission to travel.
* Fixed problem when releasing multiple prisoners the dialog tree always selects the first prisoner.
* Fixed bugs.
Thanks for playing! =) You can also join our Discord and chat with others playing the game:
http://discord.gg/spacehaven
Technical Issues help here:
https://steamcommunity.com/app/979110/discussions/1/2277079183721443277/
If you have any technical issues outside of the list mentioned above, or you cannot get it to work, please email us at:
support@bugbyte.fi
That's the best way we can help you!
Post edited May 27, 2020 by AdmiralGeezer