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There are all these tutorials but nothing on basic camera control. XD

By that I mean they show you how to move around but nothing on how to pick out units during a fight or focus on specific units at any time. Am I missing something here? :P

I'm trying the 1st tutorial battle and the camera is all over the place.
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tinyE: There are all these tutorials but nothing on basic camera control. XD

By that I mean they show you how to move around but nothing on how to pick out units during a fight or focus on specific units at any time. Am I missing something here? :P

I'm trying the 1st tutorial battle and the camera is all over the place.
You can pick out units by clicking on them in the main view or, if shown, in the empire view at left. In heavy battles, you may need to zoom in to get enough precision that you select the unit you intend. You can pin units in the empire view to make them permanently available. Game preferences may cause some types of units to become pinned when they are created.

Like many older RTS games, such as Starcraft, you can establish a "control group" of units by pressing Ctrl+#, and recall it later by pressing #. Unlike Starcraft, the game does not impose a 12 unit limit per group. I have not yet had a fleet big enough that it exceeded the allowed group size. There is a keybinding, which I changed from its default, for centering on the sub-selected unit. Look in Options -> Key Bindings -> Camera, item "Focus on Selection" to see or change your binding for that command.
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tinyE: There are all these tutorials but nothing on basic camera control. XD

By that I mean they show you how to move around but nothing on how to pick out units during a fight or focus on specific units at any time. Am I missing something here? :P

I'm trying the 1st tutorial battle and the camera is all over the place.
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advowson: You can pick out units by clicking on them in the main view or, if shown, in the empire view at left. In heavy battles, you may need to zoom in to get enough precision that you select the unit you intend. You can pin units in the empire view to make them permanently available. Game preferences may cause some types of units to become pinned when they are created.

Like many older RTS games, such as Starcraft, you can establish a "control group" of units by pressing Ctrl+#, and recall it later by pressing #. Unlike Starcraft, the game does not impose a 12 unit limit per group. I have not yet had a fleet big enough that it exceeded the allowed group size. There is a keybinding, which I changed from its default, for centering on the sub-selected unit. Look in Options -> Key Bindings -> Camera, item "Focus on Selection" to see or change your binding for that command.
Thanks. I guess I just need to play around a bit more.

Since I have you here, I read in another thread that this game is much different en the original Sins, which is due out in here shortly. Should I bother with that one when it arrives?
Post edited March 27, 2016 by tinyE
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tinyE: Since I have you here, I read in another thread that this game is much different en the original Sins, which is due out in here shortly. Should I bother with that one when it arrives?
I have only ever played the Sins of a Solar Empire: Rebellion version sold by GOG. I have no experience with the older versions.
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tinyE: Since I have you here, I read in another thread that this game is much different en the original Sins, which is due out in here shortly. Should I bother with that one when it arrives?
Rebellion is a stand-alone expansion for Trinity, which was itself a retail collection of the original Sins of a Solar Empire plus its first two DLC packs. The only reason to get Trinity is if you want to play the game without the content added in Rebellion.
Dude you need a secret play apartment somewhere with a good internet connection that you can spend time in and hope your family think you have a lover or something. ;)
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Tarm: Dude you need a secret play apartment somewhere with a good internet connection that you can spend time in and hope your family think you have a lover or something. ;)
huh?
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Darvin: The only reason to get Trinity is if you want to play the game without the content added in Rebellion.
I thought it also had lower system requirements?
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Darvin: The only reason to get Trinity is if you want to play the game without the content added in Rebellion.
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Gydion: I thought it also had lower system requirements?
Only slightly, and that's a pretty bad solution in the long run IMO.

Rebellion is the version 99.99% of people should get.
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Tarm: Dude you need a secret play apartment somewhere with a good internet connection that you can spend time in and hope your family think you have a lover or something. ;)
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tinyE: huh?
So you can do multiplayer properly. :P

Edit: I should really stop posting when I'm sleep depraved. I make no sense then. :/ About your huh that is.
Post edited March 28, 2016 by Tarm