Posted October 21, 2012
I vaguely remember that the original QFG 4 had several game-breaking scripting bugs, where doing certain events in certain orders would prevent later parts of the main quest from ever triggering. Between those and the crash bug after getting the ritual from the swamp, I never did manage to complete the game.
Are they fixed in the GOG version of QFG 4? And if not, can anyone point me to a resource that says how to make sure you don't run into any of them?
Are they fixed in the GOG version of QFG 4? And if not, can anyone point me to a resource that says how to make sure you don't run into any of them?
This question / problem has been solved by Garran