pleasenoname: Why is there DLC's when the bugs aren't corrected yet?
Then this company makes an announcement that everything is all better now. Why?
Does the developement company no experience with public communication?
green.rabbit: Well, If they announce shaman class DLC... Shut up'n'take my money, bugfix after. Kinetic... hmm, no thanks. DOTHEBUGFIX.
Also, owlcats is a really small company with lack of non-devs in. I remember working as a developer and kind-of-a-community-manager at the same time... I sucked, cus I am a developer, not a public person.
My.com is well-known by master greedy game "allods online", not the best practice of PR too.
And, from my PoW, the game is very playable now, and team doesn't want to drop it's support.
endgame is a mess still. it's badly designed all around. it's better than it was but endgame mobs are ported wrong, casters are shafted there and it further cements physical damage meta that is already dominating over any spells, except for buffs.
their kingdom management "improvements" did nothing to fix the broken minigame as you will be severely gimped if you waste any time or mismanage anything and don't know exactly what you are doing and it still has no tooltips to speak of and master crafter system is still a mess.
also DLC "endless dungeon" is just a lazy way to patch bad design where someone didn't bother to calculate total exp to allow lvl 20 with normal play and they are going to sell this exp patch to people for cash.
Don't get me wrong I will buy the season pass when it will be up for grabs still, as I like the game, but what it really will be is a class and an exp patch for 20$ or whatever the season pass will cost.