rikus123: i don't know why people are complainging so much about bugs. so its not perfect. aren't you enjoying it at all?
really hate to start a flame war, so I just want to testify that the best RPG's I've played were buggy and incomplete.
fallout1/2, BG1, GOTHIC series.
I don't mind a few bugs and even a really bad one, if I can overcome it myself.
plus, I'm pretty sure, by the fuss of this game, they will make time and budget for fixing bugs. a much smaller development companies do that, so can they.
Don't worry so much, Just enjoy and run through. if you can. if you can't, I'm sorry for you, and your rant is legit.
dessoul: Do i have to remind you, that the Gothic devs released a really bugged up game at the end? And it broke them. They had this bad reputation forever. when they released their new game, i didn´t wanted even to touch it. And BG1 was not as bugged as this game from the start.
And the reason, why this game is so bugged, is, that they deceided to not bug testing the second half part of the game. They deceided to not employ bug tester. Instead, we, as the players should do this job. But seriously? I have better things to do then to be an unpaid bug-hunter.
They released a game, just to be good enough for the game testers to fool them to get some good grade for being able for selling this game better.
Plus, they did not even make it easy, to help them. When you try to join their original forum to post the bugs, you get thrown out, as their spam-bot-recognize is bugged up, too, and throws you out.
I somehow even have the impression, they were aware of their shitty handling and wanted to keep as many people out, to not telling them, what shitty job they did.
What i learned from this game the hard way, is, not to buy games from the start. You pay much more and get an unfinished product. Rather wait for some month and then check, if the game is playable. I still avoid games, which are kinda bugged later on, too, as they will never fix them at this point.
But back to the OP question: i guess, somewhere around december hopefully most of the bugs are gone.
Yep, Gothic was horribly buggy, but it wasn't until G3, that the buggyness killed them. As for others, it was horrible at release with numerous game breaking bugs. I worked for a software store at the time and they sent out emergency 3.5 patch diskettes to deal with some of the release issues people had.
Also, remember TOEE? Man, that game was a bug fest from the start, and don't get me started on Arcanum (OMG that game was a nightmare on release), oh and Vampire? Trokia got ripped hard for such (heck every game the released was filled with bugs).
I could go on and on about numerous releases back in the day that were a complete nightmare, but..., you get the point.
Now... does it justify this game being buggy as it is? Nope, not at all. Frankly in all these years, we should have learned something about proper development and optimization cycles, but hey... anyone who works in the real world knows how screwed up and backwards companies are (even the big ones) and we also don't have all the details (and never will) about the company and why things are the way they are.
I will say this, your assessment of 1st day release (or week/month) of a cRPG is a valid one. That is, anyone who really does not want to experience the chaos that comes with such a complex game system release, well... they should wait till they play it. This has been true for decades of cRPG gaming, even when the games were being sold in 5 1/4 floppies.
So far, chaos and disorganization aside... I think these guys have been doing a good job of trying to attend to the issues. Is it perfect? Nope... but I do think it is honest in intent, a certain acceptable merit of result. While the road to hell is paved with good intentions, the point is... the industry is filled with garbage and when a company actually tries to provide a game of quality, of actual game play (and not gimmicks to sell to the masses), I can say, speaking for myself, that I am more forgiving in such instances. Call me soft, a fan boy, etc... but I have watched gaming devolve over the last 30 years to the point I am a bit more accepting of the result of that intent than I was in the early days, for without these companies trying to actually still make games, we would be left with nothing more than mainstream entertainment simulators for the bored and inept.