corto1976: As anyone tried this from Outcast Support pages?
# 23
-Jason told me how to change the resolution in Outcast. Here are the lines you have to change in *every* "PC Spec".ini Remember to back these up files up before performing any type of tweaking!
I haven't used any of the 3rd party resolution mods yet but you don't need to change every single pc spec ini file. If you go into the settings menu from the loader you can find out which cpu the game is set to. You only have to edit the corresponding ini file for that CPU (e.g. mine is set to Pentium III 550+ 64 Mb, so I only edited Pentium III 550+ 64 Mb.ini).
Setting 1600x1200 (my desktop resolution) increased the size but not to true fullscreen; I still get a border of 1-2 inches around the edges. I haven't tried every other combination of settings but even at what appears to be full / on everything I still can't remove the border. It is much smaller than the default resolution however.
The effect is of a stretched display rather than a more detailed display but to my eyes at least it's much more playable when it isn't filling a small fraction of the available monitor space.
Altering the Loader.ini only seems to affect the initial video before you get the main menu to start a game / load a game etc. I had previously only changed the Pentium III 550+ 64 Mb.ini file and noticed no difference when editing Loader.ini after passing the main menu.
There are various display options in Outcast.ini but setting those seemed to have no effect. When the game was run it would be set to whatever was in the appropriate cpu.ini file. The Outcast.ini file mentions video and screen height separately but these were reset to defaults each time the game ran. Adding the appropriate lines to the cpu.ini file in addition didn't seem to make any difference. A fullscreen=0 / 1 option is also mentioned but again did nothing in either file.
Each selection you make in your relevant cpu.ini seems to correspond to another ini file in the game directory. Using the example given of everything maxed I think these are the files used:
antialiasing_high.ini
character_detail_high.ini
DOC_high.ini
DOF_high.ini
object_detail_high.ini
PRQ_high.ini
I suspect you could also edit Quality_Control.ini to some effect. I don't know enough about what all of the options available are nor what the game will support but there are plenty of settings there. Antialiasing only contains a number, which may translate as 1 = 1x, 2 = 2x, etc, or may have another internal meaning. It will take a fair bit of trial and error to change all of these and see what happens.