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raichean: Galactic map - oh man.. where is the zoom OUT feature. Free look just lets you bounce from system to system, but yet no scan of each star system, no way of seeing number of planets or sense of context. Also zero ability to zoom out to even a quadrant view, and see more of where you are in the systems. Where is that massive pull back fade that was in the promo vids?
In the promo videos did they zoom our? I though they just moved through space? I was able to get the same effect by going to free look mode and hitting s to move backwards (I think it was 's'). I just held it down and away we went through the universe.
Combat is pretty poor I find. I just tend to avoid it completely.

Also the copy/paste pre-fab buildings which are exactly the same everywhere. They could at least have used to some procedural generation with them.
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sbaumjr: In the promo videos did they zoom our? I though they just moved through space? I was able to get the same effect by going to free look mode and hitting s to move backwards (I think it was 's'). I just held it down and away we went through the universe.
In one of the videos he used his "cheating powers" to zoom out in universe map to show the game off.
That is what they are talking about.
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sbaumjr: In the promo videos did they zoom our? I though they just moved through space? I was able to get the same effect by going to free look mode and hitting s to move backwards (I think it was 's'). I just held it down and away we went through the universe.
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Regals: In one of the videos he used his "cheating powers" to zoom out in universe map to show the game off.
That is what they are talking about.
This one?

https://www.youtube.com/watch?v=jXAi3wbSMco
I was playing the game off-and-on all weekend and I have to say there are a number of UI and gameplay annoyances that really slow you down:

- The UI was not optimized for use with either a mouse or a gamepad. It's using a pointer that you have to hold the mouse button or gamepad button down for a second for it to register a "click/button press". The UI also tends to scroll off the screen as you move the virtual pointer.

- There's no way to map planets or manage the waypoints you've found. If you found an on-planet trading post, it's very easy to lose track of it when you fly off to another location.

- There's no obvious way to repair critical damage to your ship if you survive a tough fight with pirates. I saved at a space station, restarted the game and my damage was repaired.

- The space combat is really cheap and is artificially difficult. If you find yourself up against 4 pirates, you might as well reload your last save. There's no quick way to recharge your shields other than to go into the clunky menus and hope you have some oxides in your hold, all the while you're still being shot at in real time.

- The scanning process is broken and most of the time doesn't reveal anything, even for outposts/shelters in line of sight.
The 'ship trick' works, but isn't speedy.

The way to speed it up is to buy a higher storage ship, say 28-32 slots. Any crashes ships are 'usually' a 1 slot upgrade to yours. After 28 slots ships become VERY expensive (6 million+ up to 60+ million or more). But to speed things up buy your first high slot ship from mining money then go searching for your next upgrades. Starting at 14 slots or something and working up would take forever and the payoff is slower than mining.

Mine to 28 slot ship.
Use crashes ship technique to progress from there.

Win.
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mayahana: The 'ship trick' works, but isn't speedy.

The way to speed it up is to buy a higher storage ship, say 28-32 slots. Any crashes ships are 'usually' a 1 slot upgrade to yours. After 28 slots ships become VERY expensive (6 million+ up to 60+ million or more). But to speed things up buy your first high slot ship from mining money then go searching for your next upgrades. Starting at 14 slots or something and working up would take forever and the payoff is slower than mining.

Mine to 28 slot ship.
Use crashes ship technique to progress from there.

Win.
Also, you can do ship after ship after ship all on the same planet. You dont have to even change planets.
I really don`t worry about all these `tricks` of other users I just play the game and do mighty fine.
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lcualoping: - The scanning process is broken and most of the time doesn't reveal anything, even for outposts/shelters in line of sight.
I've noticed this too. Earlier today, I scanned the area around me in the ship and nothing came up, yet I saw some structures on the ground. I thought maybe it was a location I had already been to (wish there was way to mark previously visited locations) and I flew past it but then I thought, "WTF why not just land there for the hell of it". Turns out, it was an undiscovered location.
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raichean: Also, you can do ship after ship after ship all on the same planet. You dont have to even change planets.
Wait a minute so I can keep stuffing Bypass Chips into those machines and it will just keep on finding new transmissions? That's kind of lame.
Post edited August 16, 2016 by Herrick
Anyone know how to view blueprints if your inventory is full? I finally found a new Multitool and installed a couple upgrades...but I can't view my other blueprints unless I destroy one of the upgrades?
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lcualoping: - The scanning process is broken and most of the time doesn't reveal anything, even for outposts/shelters in line of sight.
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Herrick: I've noticed this too. Earlier today, I scanned the area around me in the ship and nothing came up, yet I saw some structures on the ground. I thought maybe it was a location I had already been to (wish there was way to mark previously visited locations) and I flew past it but then I thought, "WTF why not just land there for the hell of it". Turns out, it was an undiscovered location.
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raichean: Also, you can do ship after ship after ship all on the same planet. You dont have to even change planets.
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Herrick: Wait a minute so I can keep stuffing Bypass Chips into those machines and it will just keep on finding new transmissions? That's kind of lame.
Correct, you can keep finding transmission towers and more wrecked ships.
Wow, didn't know that about the bypass chips.

The only thing I'd want right now is a REALLY GOOD mapping system where you can have a constant map you can zoom in and out in detailing what you've seen and gone on a planet up to the galaxy, which you could annotate and zoom in and out as you want.

If it's there, I haven't found it.
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GreywolfLord: Wow, didn't know that about the bypass chips.

The only thing I'd want right now is a REALLY GOOD mapping system where you can have a constant map you can zoom in and out in detailing what you've seen and gone on a planet up to the galaxy, which you could annotate and zoom in and out as you want.

If it's there, I haven't found it.
Haha, that would require something besides a dev who wires a random number generator to an engine and calls it a day.